
Hey everyone!
We’ve been quiet for a while — no devlogs, no updates — and that’s because we’ve been completely buried in developing the new maps you’ve been asking for.
We thought we’d release the update on Tuesday or Wednesday. But, as it sometimes goes in game development, everything suddenly broke. Like, everything. So here we are on Thursday — knee-deep in bugs. Instead of an update, please enjoy a short compilation of the funniest issues we ran into while trying to add something the game was never originally designed to handle.
First, a bit of context: our game maps may look 2D, but under the hood, they’re layered like a cake. There are multiple layers for different things — snow, grass, resources, and so on. While we were digging through this mess, we even found a mysterious mold layer. We honestly can’t remember why it was ever added, but apparently it’s been sitting in the game this whole time. Imagine that!
We’ll spare you the most technical details, but here are a few highlights from our personal hall of shame: