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Liminal Urbanism›Events›Liminal Urbanism Dev Log 3
Community

Liminal Urbanism Dev Log 3

Liminal Urbanism · published 16 months ago

All eventsPlayers around this dateRead on Steam

Good day everyone !

Last update i showcased the bodyCam feature that is now succefully implemented in the game.

I give you the complex level design on the first level, and how it is viewed from the Unity editor.

Here are some pictures below:

Notice how to reduce loading screen times, a big part of the levels are combined into a universal level, making it more fun to play and making the game feel bigger.

Thats all for now,

In case you missed last Dev Log, here are some body cam screenshots as well !

Until next time :)

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Community28 Aug 2026ROADMAPCommunity21 Feb 2026Preparing for releaseUrbanism — Preparing for Release Hello everyone, I wanted to share a development update on Urbanism and where things currently stand. First, thank you for your patience and continued support. As a solo indie developer, I’ve been fully focused on fixing bugs, polishing systems, and making sure the overall experience feels stable, refined, and optimized. This process took longer than I initially…Community19 Mar 2025Liminal Urbanism Dev Log 2Good day everyone ! Following up i have added a bodycam style post processing effect to the game since it fits with the horror and its liked by the horror community. Planning to have a toggable Body Cam box in game settings that you can disable if you dont like the feel. See screenshots below and let me know your thoughts :) Till next time.