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Frontier Control : Invasion Demo›Events›Demo Update - v0.01.054
In-game event

Demo Update - v0.01.054

Frontier Control : Invasion Demo · published 14 months ago

All eventsPlayers around this dateRead on Steam

Changelog

Features
- Added a knockback effect to the Revolver on light enemy units
- Cursor sprite changes when hovering on enemies or garrison structures
- Hovering on structures and props now displays infos like health and garrison capacity
- Keepo is now self-deploying when close enough to the homebase
- Added an Upgrade All button for turrets

Improvements
- Reduced weapon bullet VFXs sizes
- Control clicking units and double clicking units now select all units with the same weapon
- Enemies animation transitions have been smoothed

Fixes
- Fixed not being able to control group units when box selecting
- Fixed not being able to drag the camera while building structures
- Fixed player color not applying on structures or units that had taken damages
- Fixed being able to select through selection panel and hotkey panel
- Fixed garrison props not changing team color when assigning units to them
- Fixed camera move speed being slowed down when using tactical pause
- Fixed flamethrowers and stasis cannons still shooting when power outage occuring
- Fixed game not being paused when entering tactical pause and pausing the game right after
- Fixed rally point graphics not being cleaned up when multiple structures are selected
- Fixed move command markers being the wrong color when setting up multiple rally points then moving units
- Fixed unit stats not being localized
- Fixed objectives texts not being updated when switching language
- Fixed hotkey panel infos not displaying the right text for auto-targetting and focus fire buttons
- Fixed units not getting experience from kills when garrisoned
- Fixed structures underground models moving while constructing
- Fixed deploy button not being displayed when a garrison structure is selected and an unit enters it
- Fixed selection box being stuck if box selecting and pressing Y or H at the same time
- Fixed command SFX playing when repairing or selling structures while units are selected
- Fixed enemies walking animation not playing when they are moving too slow
- Fixed box selecting through selection panel or hotkey panel deselecting current selection

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