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Railroad Corporation 2 - Subzero Supporter PackEventsPower Up with New Buildings and Resource System Tweaks!
Major update

Power Up with New Buildings and Resource System Tweaks!

Railroad Corporation 2 - Subzero Supporter Pack · published 15 Jul 2025, 23:00 UTC

All eventsPlayers around this dateRead on Steam

Hello everyone,

It’s been a bit over a month since the last update, and we’ve been working on another round of improvements.

After we introduced a change to our resource depletion system in our last update, we have gotten a lot of feedback from the community that we have decided to address with a brand-new building type.

Introducing: Power Plants

With electricity slowly becoming the standard at the turn of the century, you’ll need to find ways to satisfy the demand and keep the ball rolling. That’s why we’ve added two brand-new building types to Railroad Corporation 2: the Oil Power Plant and the Coal Power Plant. 

With these new buildings, you’ll be able to produce electricity to sell to the greater population, or use it in your own production! The chemical factory, for example, now uses electricity to produce chemicals that can be turned into dynamite in the Explosives factory. 

More Resource Tools

But that’s not all: Electricity is the key to a variety of other renewable resources: Dynamite can be used to restore exhausted mines and electricity allows you to unearth even more layers of your clay pits. We’ve also increased the availability of oil in the oil well, but be mindful: the deeper you go, the higher your upkeep costs will be. 

Other Changes

As always, we’ve also included a handful of quality of life improvements! Competitive mode is now available for user-generated Multiplayer maps and we’ve also added resource capacity options for your lobbies. Additionally, trains will now move against the direction of a road if the path is defined before the semaphore has been switched.

Finally, we’ve implemented a handful of Balancing and UI improvements. You can read our detailed patch notes here. 

⚠️ Please note that, due to the significant changes made in this update, we've run into another (this time, smaller) issue when it comes to your save files. While post-mission save files will be still be compatible, those made during a mission will not. Just like last time, you'll still be able to access the previous version through a separate branch, to tie up any loose deals.

We’d be curious to hear what you think about the new resource system! As always, we’ll be actively reading your comments on Discord and the Steam Discussion board.

See you soon,

Corbie Games

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