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Combolands: Roguelike Citybuilder›Events›Steam Demo v6 - Ghost Paint + Patch Notes
In-game event

Steam Demo v6 - Ghost Paint + Patch Notes

Combolands: Roguelike Citybuilder · published 5 months ago

All eventsPlayers around this dateRead on Steam

Hi everyone!

Thanks so much for playing the Combolands Demo, it's great to see you all having fun! We've got a new toy for you to play with: Ghost Paint which allows you to change what a building targets (kind of like opposite rainbow paint). There are also a bunch of improvements and bugfixes.

Full patch notes below.

Happy building!

- Sam

New Content:

  • Ghost paint - Building Upgrade: Permanently modify target building's affected category to one of your choice. You may only select a new category that already exists on the map.

Balance tweaks:

  • Change ranch score for husbandry in range from +40 to +30

  • Change railway placement count from 2 to 3

  • Change plateau placement count from 3 to 4

UX Improvements:

  • Add an indicator for when a consumable is targeting a valid tile.

  • Drastically reduce loading time when the game first opens

Bugfixes:

  • Fix a bug where right clicking while waiting for a building animation to finish would show the building bar

  • Fix a bug where heirloom/consumables packs could sometime not be skipped

  • Fix a visual bug where after placing plateaus and restarting, the map could have broken tiles

  • Fix a typo on Stone Lantern

More from Combolands: Roguelike Citybuilder

Other announcements

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Community28 Aug 2026Next steps for CombolandsHi everyone! To begin with, just wanted to say thank you to everyone for helping us have such an amazing launch week. Let's chat about the future of Combolands and Crux in general. The first thing you should know is that we both work part-time at Crux. We've been been able to be full time for launch, but from next week we'll unfortunately have to be back to part-time - for a while at least. Not…Combolands: Roguelike Game update28 Aug 2026v1.0.6 Jewellery Box + Blueprint stacking fixedHi everyone, Another patch to fix some more issue that seems to be cropping up. We're going to also be doing a roadmap/explainer post later today. Anyways, full patch notes below: · Fix a bug where gems and tomes sometimes wouldn't go into jewllery box / bookshelf · Fix a bug where getting more blueprints sometimes wouldn't stack if you already had the same blueprint · Fix a bug where you'd be…In-game event26 Aug 2026v1.0.5 adds the Compendium - highly requested QoLHi everyone, By far the most requested feature in the game is a way to access more information about your current run, buildings, heirlooms, councillors, etc. So we've added a compendium to the game just for that. It also shows buildings you may have dismissed from the pool for your current run. This build also fixes a bug where the windmill could not be triggered. Happy building -Sam