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Caves of Qud
Events
Surprise Feature Friday - August 8, 2025
In-game event
Surprise Feature Friday - August 8, 2025
Caves of Qud
· published
8 Aug 2025, 23:33 UTC
· build
19534993
All events
Players around this date
Read on Steam
210.23
Phase spiders are now more reliably phased.
Dream wrens found outside of Chavvah are now part of the birds faction.
You now always start with a method of seeing in the dark when entering a waking dream.
Waking dreams now wait until you return to the main gameplay screen to end, so for example your dream does not end in the middle of a conversation.
Juking now counts as movement for the cooling effects of blaze tonic.
Burgeoning and Temporal Fugue no longer play the gain follower sound effect for each summoned creature.
You now only ask the wild-eyed water merchant about Mamon Souldrinker if you have Raising Indrix.
The game now recognizes ciderer Erah as a proper noun.
The Barathrumites are now called if you get in .
The flowers in are no longer flammable.
Quest objects are now more consistently reachable.
Tents made out of creature skins should be improperly capitalized less often.
Removed an outdated section in the help files about different melee weapon types having different penetration values.
Fixed a bug that allowed Fix-It spray foam to repair permanently broken objects.
Fixed a bug that caused waydroids in adjacent zones to be hostile even if you had a droid scrambler.
Fixed a bug that caused adjacent scrambled waydroids to count as hostile for the purpose of calculating wildfire for missile weapons.
Fixed a bug that prevented item-based quest steps from completing when you obtained the item via tinkering.
Fixed a bug that caused interactable quest objects to sometimes spawn in cells with other furniture, rendering them hard to see or interact with.
Fixed a bug that caused nocturnal apex durations to be half as long as intended.
Fixed lots of misspellings and other errors in generated text.
Fixed lots of misspellings and other errors in non-generated text.
Fixed a pronoun issue with Asphodel.
Skills marked as ExcludeFromPool are now excluded from warm static rolls.
Attempting to register for string events on XRLGame or using a handler other than IPart and Effect now outputs a warning.
A GenericCommandEvent can now be queued for next action manager segment using GameEventCommand.
A map of mod "Exclusions" can now be defined in manifest.json directories, skipping the directory if any of the listed mods is active.
The DroppedEvent now has a static Send method.
Fixed a bug that caused AwardingXPEvent to only propagate to game systems.
More from Caves of Qud
Other announcements
All events
In-game event
8 Aug 2026
Maintenence Patch - August 8, 2026
211.51 · Effects that increase the size of damage dice now apply to arc winders. · Irisdual beam now interrupts auto-actions. · Gigantic creatures are now transmuted into gigantic gems. · You can no longer become hotter than the surface of the sun (but you may still become much colder than absolute zero). · Wakeful effects no longer apply multiple times. · Fixed a bug that caused holy places to…
In-game event
4 Jul 2026
Maintenance Patch - July 4, 2026
211.50 · Autoexplore will now only dig in order to reach revealed objects of interest. · Autoexplore is now less prone to discard its last target if interrupted. · Fixed a bug that caused saves to load with a stale zone cache. · Fixed a bug that caused cybernetic fist weapons to remain on your hands after being unimplanted. · Fixed a bug that caused the required skills to highlight garbage and…
In-game event
25 Jun 2026
Burgeoning Summer Growth
Hey folks, We have some nice updates to share. First, after several weeks on the beta branch, our performance patch is now ready for everyone. It includes lots of little fixes and some deep rewrites that result in a big performance bump, so hopefully your next adventure is buttery-smooth, whether you're playing on a high-end machine, a potato, or something in between. These optimizations also a…