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Warhammer 40,000: Mechanicus IIEventsKorean added to supported languages at launch
Community

Korean added to supported languages at launch

Warhammer 40,000: Mechanicus II · published 4 Jul 2025, 09:00 UTC

All eventsPlayers around this dateRead on Steam

We’re very pleased to announce that Team MoDakBul, who provided post-launch Korean localisation for the first game, will be providing their services once again for Mechanicus II.

Big thanks to both Team MoDakBul and our Korean-speaking players for your support. We’re excited to make Mechanicus II more accessible to even more of you on day one!

More from Warhammer 40,000: Mechanicus II

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Warhammer 40,000: MechGame update6 Aug 2026Bug Fix Update Now AvailableThis new bug fix update focuses on confirmed gameplay, progression, stability, visual, and localisation issues reported since release. This includes fixes for several mission blockers, crashes and combat or skill-related problems, alongside a new setting intended to reduce CPU load on some systems. We know some players are still waiting for further improvements to performance and other technica…Major update24 Jun 2026Performance Update – Unity Upgrade, New Graphics Settings and Bug FixesHi everyone. Today, we’re releasing a major technical update for Warhammer 40,000: Mechanicus II , built around an upgrade to a newer version of Unity. Internal testing and feedback from the public beta of this build indicate that the upgrade improves baseline performance and optimisation across a wide range of hardware configurations. However, performance gains will vary depending on your syst…Game update12 Jun 2026Performance Update Available on Beta BranchHello everyone. As previously mentioned, the team is currently working on a performance-focused update for Warhammer 40,000: Mechanicus II. This build includes a major engine update, with the aim of delivering meaningful performance and optimisation improvements. The build is still undergoing testing on our side. However, because PC performance can vary significantly depending on hardware, driv…