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Caves of Qud
Events
Beta Update - April 25, 2025
In-game event
Beta Update - April 25, 2025
Caves of Qud
· published
26 Apr 2025, 01:55 UTC
· build
18246434
All events
Players around this date
Read on Steam
210.6 - 'beta' branch
Particle effects now respect visibility and won't render on top of objects that stand over them.
Improved performance when many particle effects were active onscreen.
Improved performance when the you hold a light source at night.
Improved performance when you move.
Increased the render layer of the still chime.
Fixed a bug that caused important items to be traded or stored when toggling all items to trade.
Fixed a visual bug in the popup frame decoration.
Fixed a bug that caused you to have multiple primary limbs if you regenerated a previously dismembered primary limb.
Fixed a bug that caused 3D cobblers to ignore walls of the same type, even if they were visually different.
Fixed a bug that caused the poisoned effect to sometimes ignore immunity.
Fixed a bug on the Windows build that caused prompts for opening Player.log to instead open an unrelated folder.
Fixed a bug that caused the mod manager to close after a popup was dismissed.
Fixed a bug that caused the mod manager to still receive key input while a popup was displayed.
More from Caves of Qud
Other announcements
All events
In-game event
8 Aug 2026
Maintenence Patch - August 8, 2026
211.51 · Effects that increase the size of damage dice now apply to arc winders. · Irisdual beam now interrupts auto-actions. · Gigantic creatures are now transmuted into gigantic gems. · You can no longer become hotter than the surface of the sun (but you may still become much colder than absolute zero). · Wakeful effects no longer apply multiple times. · Fixed a bug that caused holy places to…
In-game event
4 Jul 2026
Maintenance Patch - July 4, 2026
211.50 · Autoexplore will now only dig in order to reach revealed objects of interest. · Autoexplore is now less prone to discard its last target if interrupted. · Fixed a bug that caused saves to load with a stale zone cache. · Fixed a bug that caused cybernetic fist weapons to remain on your hands after being unimplanted. · Fixed a bug that caused the required skills to highlight garbage and…
In-game event
25 Jun 2026
Burgeoning Summer Growth
Hey folks, We have some nice updates to share. First, after several weeks on the beta branch, our performance patch is now ready for everyone. It includes lots of little fixes and some deep rewrites that result in a big performance bump, so hopefully your next adventure is buttery-smooth, whether you're playing on a high-end machine, a potato, or something in between. These optimizations also a…