Congratulations on the first update of the new year! At the end of last year, I announced a free content update that would be included in the base game. However, I later decided to divide it into three separate, smaller updates to ensure that new game content becomes available sooner, albeit in smaller portions.

In the new version 1.11, you can look forward to 30 new inventory items, including four new relic collections. Additionally, four new Steam achievements have been added for collecting these new collections.
Almost all new consumables feature a new mechanic: charge count. This means they can be used multiple times.
If you are playing in Story Mode, some items will need to be unlocked first. In Custom Game Mode, all items are available immediately (except for those unnecessary in this mode, such as those related to resources or fear), so collecting some of these collections is only possible in Story Mode.
The next update will introduce new enemies. For now, I won’t reveal details about which enemies these will be, but the main goal is to add variety to acts where it is currently lacking. New bosses and elite enemies are guaranteed.
Expect the next update within the next 10-14 days.