Hello, developer here. I want to make this announcement as an apology to you players. While making a Tidy-genre game, we wanted to put different things into the game compared to other games. These were new features like free shelf placement and using the empty spaces of the basket. We tried to show these new features well during our development process. To be honest, we couldn't reflect this right.
Actually, I should stop speaking in plural and admit that this choice was completely mine. My girlfriend and I decided to develop a game. While she made the visuals of the game, I did the coding. Everyone liked the visuals, but many people didn't like the gameplay. So, my girlfriend did a really great job, but I didn't make very good decisions. I want to fix this situation.
Since the release of the game, we have been working on fixing everything we have noticed and everything you have reported, from the biggest problems to the smallest ones.
What’s Changed?
Added an option to show/hide the basket
Added an Inverted Mouse option
Added Free Layout Mode
The basket gets bigger in the later levels
Increased the range of the Magnet skill
Made the product lists more consistent and easier to understand for each level
Fixed some audio issues
Fixed the missing products issue in Level 2
Fixed lighting and shadow issues in Level 2
Fixed missing or extra products in Level 3
Fixed the missing products issue in Level 3
Fixed lighting and shadow issues in Level 4
Fixed the missing products issue in Level 4
Fixed the exit panel issue in Level 4
Fixed similar issues in Level 5
Even though making these changes didn't take too long, testing everything properly took a lot of time. For some problems, we also had to find different solutions. Here are some of them:
Label Mode & Free Layout Mode
You can now turn Free Layout Mode on or off from the level selection screen or the settings menu.
This mode is off by default. When it is turned off, the labels on the shelves will be visible and show you which products go where. You can still place the products however you want, even when the labels are visible.
The level will be completed when there are no products left on the floor.
You can also turn this option on or off from the settings menu while playing.
We think the shelf labels will make the game much easier and more enjoyable for many players. We hope this new feature can change the minds of players who were disappointed with Tidy Mart.
Save System
We created a new script that works as a bridge between the old save system and the new one.
It tries to read the products and shelves you placed from your old save file and move them to the new save file. Because of this, the game may have a longer loading time the first time you open it.
But don't worry! This should allow us to save most of the items you already placed.
The system is stable, but because the number of products and the shelf system have changed, some items may not be exactly where you left them.
We really hope there won't be too many lost items.
Clear Shelf
The new dynamic shelf system also caused some problems with our old shelf system, so we added a new feature called Clear Shelf.
Sometimes, when a shelf has multiple types of products on it, you may see a "red ghost" even though there seems to be enough space for another product.
When this happens, you can use Clear Shelf to rearrange the shelf from scratch.
Just hold the same button you use to take an item from the shelf (RMB / B / O).
Products Trying to Escape
We also added feedback for products that leave the game area.
If a product decides to leave the game area completely on its own, we will politely warn it and bring it back into the game.
Please don't help or encourage any products that are trying to escape.
Thank you so much for your patience, support, and all the feedback you've given us.
I hold myself responsible for the fact that many people got angry, stressed, and had a bad experience because they didn't understand where to put which item. I am sorry. You can be sure that I will make the necessary improvements to make your experience better. Even though our first game received so much attention, I don't want it to have a bad reputation because of this reason.
See you on update, best regards.