In-game event

Hotfixes + Known Issues (Version 1.0.4f1)

All Will Fall · published · build 22649415

Hey everyone,

We rolled out several hotfixes yesterday and continue working on the new ones. We're a small team, so we're trying to release updates as quickly as we can.

We are also working on the key known issues, including:

  • Missing translations in multiple languages (Simplified Chinese, Russian, etc)

  • Some game-breaking bugs and crashes on certain configurations

  • Performance issues on certain configurations

Here are the patch notes for the build Version-1.0.4f1, combining fixes from the last three hotfixes:

  • Reordered stress calculation logic to reduce the possibility of crashes

  • Fixed the crashed boat event auto-completing itself

  • Added multiple logging features to help us catch rare bugs more easily

  • Implemented the correct type for the collapsing buildables dictionary

  • Validate boat task essential variables to stop error message spam for players

  • Fixed the issue where the buffing buildings retained references to missing buildings

  • Disabled Labels correctly, so they don't keep references to non-existing buildings and spam errors

  • Scheduled boat path requests now track correctly, fixing a potential crash

  • Fixed the issue where characters were T-posing in some areas (temporary workaround)

Please continue sharing your feedback via Discord (use the translation-error channel to report localization issues specifically) or Steam discussions. We're working hard to ensure you have a pleasant experience with ALL WILL FALL.

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