In-game event

Dreadzone v1.5.8.3

DREADZONE · published

Hello survivors,

As always, we want to start by thanking you for the continued support, feedback, bug reports, and suggestions. To the kind-hearted players on Steam, Discord, and everyone playing — your support truly means a lot to us, and it helps guide the development of Dreadzone.

This update focuses on fixing and improving several systems, addressing reported issues, and continuing optimization work across the game.


🛠️ Patch Notes:

  • Fixed a bug where achievements were not progressing or completing correctly

  • Winter weather “Snowing” is now a more rare occurrence

  • POI reset duration increased by 3x

  • Fixed a bug allowing the Respawn Menu to be closed after death using ESC / Back button

  • Fixed a bug where the Wandering Trader could become hostile if the player shot someone nearby

  • Fixed issue related to vegetation blur

  • Fixed minor bug causing reflection issues

  • Fixed certain UI element issues

  • Fixed minor DBuffer issue

  • Fixed performance issues related to Z-Pass

  • Fixed and improved Translucency Lighting performance

  • Fixed rendering issues related to Ray Tracing

  • Improved overall level rendering performance

  • Improved shadow, lighting, and volumetric optimization

  • Improved Virtual Texture optimization

  • Improved Entity Spawn System performance

  • Improved melee weapon hit detection

  • Balanced and tweaked melee weapon stats

  • Balancing and tweaking to item values


This update is another step forward as we continue refining systems and improving stability and performance across the game.

We wish you all a great weekend ahead, full of chill time, fun moments, and good vibes — and as always, happy gaming!

The Dreadzone Team

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