Hello survivors,
Just a small update today focused on fixes, optimization, and polishing a few systems. Thank you to everyone who continues to support Dreadzone, report issues, and share feedback — we appreciate it more than you know.
Fixed entity spawn system related issues
Fixed certain SFX issues
Fixed audio concurrency issues
Fixed minor UI bugs caused by overlapping elements
Fixed minor memory buffer issue
Improved tick optimization
Improved overall performance
Improved and tweaked certain AI spawn rates
Tweaked random event durations
Improved AI vertical targeting
Thank you again for the continued support. More updates are on the way as we continue working on future content and improvements.
Happy gaming!
— The Dreadzone Team