Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Dungeon Automata DemoEventsウィッシュリスト登録者数が10,000人を突破しました!
Community

ウィッシュリスト登録者数が10,000人を突破しました!

Dungeon Automata Demo · published 11 Feb 2025, 14:45 UTC

All eventsPlayers around this dateRead on Steam


Hello!

Recently, we released the new main visual for Algolemeth, and right after that, the number of wishlist registrations on Steam surpassed 10,000! Thank you so much!!

I've been providing updates on our progress through X and our blog, but now, we’ve finally crossed the 10,000 mark. To be honest, I had been quite conscious of this milestone ever since we reached around 8,000, so I feel a sense of relief now that we've achieved it.

However, the wishlist count is not just a number; I see it as a reflection of everyone’s expectations for Algolemeth. The more it grows, the greater the responsibility to ensure that the game turns out to be truly enjoyable. This realization makes me want to approach development with even greater dedication.

To be honest, I’m not yet confident that I can create something that will satisfy every single person who is looking forward to the game. However, at the very least, I want to create something that I personally believe is good, and then ask all of you—“What do you think?” My hope is that it will resonate with as many people as possible.

As I mentioned in my previous update, this Saturday, February 15th, we will be exhibiting at Tokyo Game Dungeon 7.

Over the past few weeks, we’ve been preparing for the event, and I feel that this demo build is the most enjoyable one yet. If you're in Tokyo this weekend, come visit us in Hamamatsuchō and share your thoughts on the game!

More from Dungeon Automata Demo

Other announcements

All events
Community10 Sep 2026Partnership Announcement & Demo!Hey everyone! I have some exciting news to share today. For some time, I have alluded to big things happening in the background, and I can finally unveil that Medium-Rare Games and Kakehashi Games are teaming up with Raw Fury – the top ranked indie publisher on Metacritic. Together with Raw Fury, we aim to give more players across the world an opportunity to play Algolemeth... or Dungeon Automa…Community29 Dec 2025Algolemeth 2025 Year in ReviewHello everyone! I’m @gunzee2, the developer of Algolemeth. It’s already the end of the year. 2025 was a year where I truly felt the support of so many people. I’d like to reflect on this year’s activities and share my greetings with you all. (You can find the 2024 report here.) First, a quick introduction for those who are new! Algolemeth is an RPG where you build logic by connecting nodes to a…Community7 Nov 2025Algolemeth Release Delayed to 2026Hello, everyone. Today, we’re letting you know that Algolemeth’s release date has been formally delayed to 2026. We’re extremely grateful for your continued support and enthusiasm, and apologize for any frustration this news may cause. About the Situation For context, I have been developing Algolemeth in my free time alongside my full-time day job, and up until now, neither project interfered w…