
This week we're releasing an update packed with bug fixes, quality of life changes, leaderboard 2.0, and a bunch of balance changes!
Bug Fixes
- Fixed an issue where AOE warnings weren't appearing properly
- Fixed a texture issue with one of Taurus' projectiles
- Fixed tavern spirits wandering at all hours
- Fixed incorrect base drop rate on certain minibosses
- Fixed crash with slots
- Fixed Shrine of Devas loot tables to include Dharma Potions
- Fixed drop rate of cosmetic drops from Beach Crab and Lava Maggot
- Fixed singular treasure room not activating in Winter Prison
- Fixed incorrect color on T5 health ring
Quality of Life
- Contribution Loot UI now displays Healing% and Mana%
- Added support to consume items in another container
- Added controls for Quick Pickup (LShift by default)
- Added controls for Quick Item Use (LCtrl by default)
- Using LAlt now swaps items between backpack and inventory
- Added lights to Winter Prison Dominion setpieces
- Added affix icons to items in slots and bag previews
- Updated soulbound icon
- Updated mana potion sprites
- Added color to various chat messages to make them easier to decipher
Content Adjustments
- Adjusted contribution loot system’s Healing Points to adapt based on group size, number of healers, and the expected damage output ratio (~1.18). Points from healing now equal the points non-healers can get from expected extra damage.
- Increased amount of kills required to complete "Kill Any" Mountain dungeon Attainments
- Added a new drop in the Infested Cellar
Balance Changes
- Decreased Maximum Attack (60 → 55) of Archer
- Increased Maximum Dexterity (60 → 65) of Archer
- Increased Maximum Vitality (60 → 65) of Archer
- Decreased Maximum Armor (25 → 20) of Archer
- Decreased Maximum Mana (350 → 300) of Apothecary
- Increased Maximum Vitality (55 → 65) of Apothecary
- Reduced spawn rate of Lava Maggots by roughly 10%
- Corrected drop rates of Crafting Scraps across the board, with the return of a guaranteed x1 Scrap minimum
- Reduced Lifetime (0.44 → 0.4063) of Tiered Bows
- Changed Damage Scaling (t0: 10-40 → 20-60, t10: 65-80 → 63-80) of Tiered Bows per Projectile to meet future Item Power scaling formula
- Standardized Angle Gap (10) of Tiered Bows
- Increased Lifetime (0.6 → 0.683) of Cadaverous Greed
- Increased Deceleration Delay (0.13 → 0.159) of Cadaverous Greed
- Increased Damage Range (350-450 → 351-493) of Cadaverous Greed
- Changed Projectile Data of Scarborough Hunt to match Cadaverous Greed
- Decreased Lifetime (0.38 → 0.3514) of Ominous Arbalest
- Increased Damage Range (55-88 → 61-92) of Ominous Arbalest
- Reduced Lifetime (0.34 → 0.9244) of Scorch Recurve
- Increased Damage Range (260-320 → 272-332) of Scorch Recurve
- Decreased Lifetime (0.425 → 0.4167) of The Hallowed Hunt Main Projectile