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Timeless PlaytestEventsUPDATE V0.2 BETA
In-game event

UPDATE V0.2 BETA

Timeless Playtest · published 26 Feb 2026, 06:37 UTC

All eventsPlayers around this dateRead on Steam

NEW SYSTEMS

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Zodiac and power orbs

Eight unique orbs that fundamentally change how you play each run:

- Cascade — Every 5th kill triggers a time detonation, freezing nearby enemies

- Reaper — Below 30s remaining, enter Reaper Mode: faster, deadlier, but draining twice as fast

- Mirror — Survive one lethal hit per room by rewinding 5 seconds

- Tether (F key) — Soul-link an enemy for passive time drain; kill them for 3x drops

- Rift (R key) — Place a spatial anchor and teleport back anytime

- Gambler — Each room offers a risk/reward bet

- Parasite — Killed enemies spawn ghostly allies that fight for you

- Oracle — Warns before powerful enemy attacks with a visual ring and briefly slows the attacker

These are all wired in and officially work as they say!!

TIME TREE & ZODIAC EFFECTS

A full meta-progression constellation with 12 zodiac signs, each offering 2 buffs and 2 debuffs that rotate between runs:

- Aries — Twin Barrel, War Fury / Blood Price, Glass Cannon

- Taurus — Iron Hide, Titan / Rooted, Heavy Steps

- Gemini — Split Fire, Quicksilver / Chaos Aim, Time Leak

- Cancer — Regeneration, Thick Shell / Exposed, Brittle

- Leo — Orb Burst, King's Might / Sealed Orb, Dimmed

- Virgo — Piercing Rounds, Eagle Eye / Jammed, Weak Shots

- Libra — Time Harvest, Harmony / Time Tax, Sapped

- Scorpio — Venom, Lethal Strike / Toxic Blood, Cursed Flesh

- Sagittarius — Ricochet, Long Shot / Short Fuse, Slow Draw

- Capricorn — Dash Strike, Fortified / Shackled, Rigid

- Aquarius — Chain Lightning, Surge / Frozen Trigger, Overclock

- Pisces — Lifesteal, Flow State / Empowered Foes, Stagnation

48 total effects wired into every combat system — bullets, time drain, dashing, enemy spawns, and more. Effects rotate 70/30 each run for endless build variety.

SHOP SYNERGIES

8 powerful synergy combos discovered by collecting the right upgrades:

- Inferno Rounds, Bullet Storm, Glass Berserker, Pinball Wizard, Time Lord, Phantom Barrage, Chrono Assault, Fortress

NEW ENEMIES

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MIMIC

Disguises itself as a box or barrel. Sits perfectly still until you get close — then bursts out and chases you down. Mimics don't shoot; they charge. Auto-reveals when all other enemies in the room are dead.

AMBUSHER

High burst damage stealth enemy that strikes from hiding.

PHASER

Teleport-heavy cyan enemy that blinks around the arena.

SHIELDER

Deploys a protective bubble that slows your movement.

NOTE: ALL ENEIME SPRITES ARE DONE!! They may be revised or altered. But bosses are on our priority list for now.

NEW MECHANICS

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Temporal Orbs!

-The old upgrade system was boring, so now every upgrade you get will enter your temporal orbs. After every combat room,

one of these orbs will be sucked into the black hole! So play smart, use your zodiacs wisely, and remember everything in this game is

fleeting, just like time itself.

UI OVERHAUL

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TAB MENU REDESIGN

The TAB overlay has been completely rebuilt with a 4-zone layout:

- Run Stats (top-left) — Room, floor, score, kills, accuracy, streak, run time

- Player Stats (bottom-left) — All stats shown as percentages across Combat, Movement, Time, and Abilities sections

- Mini Time Tree (center) — Your zodiac constellation at a glance with hover tooltips showing active effects

- Temporal Orb Pool (right) — Your orbs orbiting a black hole with rarity glow and hover info

Full back panel with circular cutout frames around the constellation and orb pool.

BUG FIXES

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- Fixed crash when poison kills triggered undefined death duration

- Fixed bullets not damaging destructible containers

- Fixed hidden mimics dealing contact damage to the player

- Fixed hidden mimics blocking room clear

- Fixed enemy damage cooldown only ticking during collision frames

- Fixed barrel disguise using wrong sprite size

- Fixed RGBA color rendering on non-alpha surfaces in TAB menu

-Added gui scale to ajust how you see fit for in game hud

AND SOOOO MUCH MORE good me oh my

v0.2 Beta — "Do what the clock does, keep ticking away"

Reminder we are building the bones for later systems. So there may be issues I would love any and all feedback about these issues or suggestions! Thank you so much have a great day!

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