Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Pump Shotgun Camo Skin PackEventsImportant Announcement - Update Schedule Change
Community

Important Announcement - Update Schedule Change

Pump Shotgun Camo Skin Pack · published 23 Jan 2026, 23:28 UTC

All eventsPlayers around this dateRead on Steam

TLDR; We’re moving to bi-monthly updates so we can focus on stability, performance, and higher-quality releases. Public staging testing will return. Terrain update lands March 6, Bunker Monument May 1. Smaller bug-fix patches will continue as needed.

We’re changing Strayed’s update schedule from monthly to bi-monthly (every other month).

This may seem sudden, but it isn’t a decision we made lightly.

Right now, Strayed is struggling with bugs and performance issues, and that’s something both the community and the team are aware of. Shipping updates every month has forced us into a cycle where we’re rushing features out the door instead of giving them the time they need to be tested, fixed, performant, and actually improve the game long-term. That pattern isn’t sustainable, and it’s led to update days that are rougher than they should be. We want updates to be exciting and worth playing, not a day of bugs and hotfixes.

Moving to bi-monthly updates gives the dev team the breathing room required to:

  • Fix deep, systemic bugs

  • Improve performance and stability

  • Properly test updates

  • Deliver changes we’re actually proud to put our name on

We know this means fewer updates on paper, and many of you will be understandably frustrated by that. But continuing on the current path would only lead to more broken releases, more hotfixes, and more overall disappointment.

Our goal isn’t to push updates frequently. Our goal is to make Strayed better. We said it before, but we want 2026 to be a year of stability for Strayed and for our team. Unfortunately, we've learned the hard way why most game development teams don't push monthly updates. All we want in the world is for Strayed to be a solid and fun experience that doesn't get ruined by overlooked bugs or performance sinks.

We’ll continue communicating progress during development, and when updates land, they’ll be more substantial, more stable, and most importantly, more worth your time. We'll be releasing smaller patches more frequently to fix bugs as we go, and larger content items will be reserved for the bi-monthly updates.

What Changes Now?

  • The terrain improvements update (desert + arctic biomes, new terrain texturing, new tree/rock/node/hemp models, and more) is being pushed back one more month to March 6

  • The Bunker monument update is being pushed back to May 1

  • Public staging testing will be brought back so that the community can test updates early and report issues

  • We're working on revamping our roadmap to be more user-friendly and interactive. We'll have more information on this soon

We know that many of you will be extremely frustrated about this change. In this time, we ask for your patience and trust while we rework some our internal structure.

We're optimistic about the future of Strayed and we hope you are too, strayers. Thank you for reading and enjoy your wipe!

More from Pump Shotgun Camo Skin Pack

Other announcements

All events
In-game event21 Aug 2026Update 0.21 - The Wild SideWelcome To The Wild Side! The Wild Side introduces animals, fishing, farming, new terrain generation, new resources, new equipment, and a huge range of gameplay, balance, and quality-of-life improvements. Hunt wildlife across the island, cast a line, build irrigation systems for your crops, and explore newly generated lakes, bays, and terrain. Animals Wildlife has arrived across the island, inc…In-game event26 Jun 2026Update 0.20.0.0 - Fashion & FirepowerWelcome back to Strayed, Survivors. Looking good won't keep you alive. But it certainly helps. Fashion & Firepower arrives with an updated player model, a fresh collection of new clothing, two new guns, and an explosive solution to early game raiding. Updated Player Model & New Clothing Options! The player model has been given a visual refresh! Expand your wardrobe with a range of new clothing…Community12 Jun 2026From the Blueprints 005 - M4A3 Semi Auto RifleA new marksman rifle hits the island. Meet the M4A3. We're back again with "From the Blueprints" - your official source of Strayed teasers! For today's From the Blueprints, we're giving you a first look at a weapon built for survivors who prefer precision over volume. The M4A3 sits above the Semi-Automatic Rifle as a high-tier designated marksman rifle, rewarding accurate shots and careful posi…