Pompeii: The Legacy · published · build 22534469

I want to share a quick update regarding the full release.
Due to Steam’s wishlist email cooldown system, I’ve had to move the full release of Pompeii: The Legacy by a few days, from April 6th to April 9th.
This ensures that players who have wishlisted the game will properly receive release notifications.
It’s a small delay, but an important one for visibility and a stronger launch.
Thank you for your understanding and continued support ❤️
A new update is now live!
I’m really happy to share this one with you, it’s a pretty important patch with new features, improvements, and a lot of polish based on your feedback.
This update brings better balance, new research options, and building construction prioritization, something many of you have been asking for.
As always, thank you for playing and helping shape the game!
Added building construction prioritization:
3 priority levels (including pause)
Workers finish current actions
New icons next to construction hammer
Added tooltips for all priority options
Added new ship: Navis Oneraria (model + icon)
Improved health and herb consumption balance
Added 5 additional researches
Odeum now uses Decorations instead of cakes, roses, and clothing
Carthago now sells glass, allowing earlier access to medicine production
Tavern: fixed radius, adjusted cost and upkeep
Fixed Tavern upkeep, and radius
Improved Easy mode balance (reduced happiness penalties)
Improved religion and temple impact balance
Improved herb consumption balance further
Fixed Public Toilets health impact
Fixed early entertainment influence issues
Fixed some buildings using incorrect area calculations
Adjusted Street Stage functionality (uses radius again for now)
Fixed statue orientation in Symbols menu
Thanks again for all the feedback, it’s helping shape the game every day. More improvements are coming soon as we approach full release!