Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
TerraTech Legion›Events›Development Update: Block Building
Community

Development Update: Block Building

TerraTech Legion · published 9 months ago

All eventsPlayers around this dateRead on Steam

Hi Prospectors!We’re back to show off a very fundamental part of TerraTech Legion that isn’t so common in the bullet-heaven genre – Building! We’re going to speak through a few fundamentals of our building system, and we’ll highlight some cool additions we’ve made since the demo.As always, our game is in development, and is subject to change. Let’s get into it!

Tech Building

The Basics

Blocks have attach points (APs) that form the connections between blocks. You can rotate or flip blocks, using the WASD and F keys respectively, to position them how you’d like. You can manually pick blocks back up from your Tech and place them into the inventory or use the handy-dandy Shift+Click shortcut to remove them from your Tech quickly.Leaving a block with an improper connection will cause it to hang – hanging blocks will fall off the next time you attach a block without connecting the hanging block. If you aren’t sure about a change, you can use the Z shortcut to undo and the Y shortcut to redo your change. You can quickly reference these shortcuts on the control ribbon at the bottom of the screen.

Block Info

You’ll make lots of decisions when building your Tech, and there’s a lot of information that you’ll become accustomed to when making these decisions – luckily, there are accessible ways to access this information quickly.Hovering over a block will show you its info panel, which will show you its different attributes, its description, and other information about special blocks – holding Shift will expand this info panel.Hovering over a weapon block will show you its firing arc in addition to its info panel. The firing arc shows where the weapon will fire; other blocks will disrupt this firing arc, so it’s important to check firing arcs when your Tech is packed full of blocks.Lastly, there are blocks that we call modifier blocks - or mod blocks - these blocks will adjust the attributes of other blocks on your Tech, and if you hover over a mod block, the blocks affected by the mod block will highlight and pulse.

Putting it to Action

Now that we’ve explained the basic and advanced fundamentals of building in TerraTech Legion, we will teach you some ways to put these tips and tricks into action.Using weapon mounts is a good way to buff your weapons and give them a clear firing arc at the same time! The block categories in the buff table often helps focus on the strongest attributes of your Tech, and can help highlight its shortcomings. Lastly, you can flip blocks to cleverly place them on your Tech in obscure places that help use all the space on your Tech effectively.

That’s it for today, Prospectors. Thanks for reading our fundamentals on building, if you’d like a deeper dive on our design principles of building in a roguelite bullet-heaven, then please let us know.Don’t forget to wishlist TerraTech Legion if you’re as excited for it to release as we are.Until next time, Prospectors!
- Team Legion

More from TerraTech Legion

Other announcements

All events
Community2 Sep 2026Development Update: Information OverloadHi, Prospectors! We have a big update in the works, and we want to share a small snippet of what’s in store. Today, we’re showing off the fancy upgrades coming to the Blockpedia, designed to make crafting your dream Tech build more straightforward than ever. We call it the Codex. The Blockpedia is already a powerful tool - a prospector’s one stop shop for vital information on every single Block…Game update15 Jul 2026HOTFIX: TerraTech Legion 1.0.7.1Bugs · Fixed a crash on start-up that was affecting players with older CPUs. Known Issues · A small amount of players are experiencing a Vulkan compatibility error on launch. To stop the game crashing, you should be able to delete this (Engine.ini) file and revert it back to the default DX12 mode. You can find the file here: · Windows: "C:\\Users\\*USERNAME*\\AppData\\Local\\TerraTech_Legion\\S…In-game event15 Jul 2026TerraTech Legion 1.0.7 Update - XP For AllHi Prospectors, Big news! We’ve been listening to your feedback and heard some frustration around our current XP system. Sometimes you’re having to play as a character you’re less keen on - and while unlocking a new pilot is cool, it can feel like having to start from scratch. We hear you and have made a major change. XP is now shared across all characters (XP For All) , allowing you to earn XP…