Blackrock Soundtrack · published · build 20353331

Hey Commanders!
This update smooths out a few long-standing annoyances and tweaks the overall flow of your missions. Let’s dive in 👇
Mage troop projectile fix: No more eternal fireballs hanging in mid-air — they now properly vanish after impact.
Enemies respect walls now: No more shooting through solid cover in story missions.
Weapon unlocks refined: New weapons are unlocked but no longer auto-equipped mid-fight. You’re in charge of what you wield!
Shard comfort boost: Pickup range increased — less pixel hunting, more smooth flow.
Generator repair rebalance: Increased from 2 → 5 to add a small pacing pause until the new shop system arrives.
Corebomb rebalance: Price dropped from 5000 → 1200 to make the win condition more accessible. Also made lighter — carrying it shouldn’t feel like dragging a moon anymore.
Troop order consistency: Troops now appear in the same order in both the panel and the shop.
Minimap clarity: Player visibility improved — fewer “where am I?!” moments.
Windowed mode default: The game now starts in windowed mode by default. Press F4 after the disclaimers to toggle fullscreen anytime.
Next update will bring some changes to Karma Mode (you have found it, right? 😏).
Hint: Try to click the Glimmergrubbs in the main menu...
Stay brave out there, Commander. The Blackrock still whispers.