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Infinity Wars: Animated Trading Card GameEventsInfinity Wars Classic: 2025 Mid-Year Update & What’s Next
Community

Infinity Wars Classic: 2025 Mid-Year Update & What’s Next

Infinity Wars: Animated Trading Card Game · published 11 Jul 2025, 01:09 UTC

All eventsPlayers around this dateRead on Steam

Greetings Rift Runners!

We have a lot that has been achieved in 2025 so far and wanted to give everyone a sneak peak at the exciting plans for the rest of the year in Infinity Wars Classic.

Team Adjustments

First as some folks over on our discord may have seen we’ve had a recent adjustment to our team. Ben has been serving as a Designer and Design Director over the last few years but has recently returned to just being a player and fan of Infinity Wars Classic. It cannot be overstated the positive impact he has had on the game and the community, helping usher in multiple promo sets, Sanctuary Socials, huge balance changes, and much more behind the scenes. With Ben’s departure, Reuben Covington (that's me!) has returned on an interim basis to continue to guide the team and some of the big features we have in the pipeline.

Ben and myself have had an extensive handover process to make the transition in personnel as seamless as possible for the community.

The year so far

It's been a big year so far and so I want to briefly go over some of the progress made by the team before talking about what’s coming soon.

  • Sanctuary Social and mutators continue to be a big success, driving a lot of player and community engagement. We’ll be continuing to secretly add additional mutators to the random pool to surprise and delight everyone.

  • Ranked play has finally been released, with the first season completed recently. The 2nd season is now underway and we’ll have an announcement with the top 10 players of last season on the discord shortly.

  • Huge balance patches have been successful in shaking up the meta as well as improving experiences like Rift Run.

    • We’ll be slowing down on huge balance patches as we turn our focus towards new content, but will have some small patches soon.

  • Game stability has seen a huge uptick thanks to our amazing programmers hard work tracking down various desyncs and game hangs.

  • The “Death 2 Pay 2 Win bundle” featuring unique comic book alternate arts of Yobo and Boyo has been released. (Currently featured in the store, grab them to support our fight against Pay to win in PvP!)

Additional Achievements Include:

  • Implementation of global chat, queue notifications, and deck sharing features.

  • Deckbuilding while queuing for smoother deck creation workflow.

  • Various quality-of-life improvements, including dynamic Fortress art updates based on the battlefield.

  • A new onboarding popup screen to clearly explain the monetization model to new players.

  • Enhanced forums for deck discussions and bug reports, significantly boosting player communication.

  • Added guidance to the manual transfer form and improved the card-granting bot—both of which helped reduce customer support workload.

  • Re-Introduction of monthly tournaments, giving players the chance to compete at a high level and earn exclusive Infinity-Bordered cards, congratulations to Duelist777 for winning the July Tourney and this chosen Infinity-Bordered card:

None of this would be possible without our amazing community supporting us, so thank you!

What’s coming next

PvE Campaigns

By far one of our most requested features for a long time have been PvE campaigns and we are excited to announce that this feature is a major focus currently for the team.


We’ll have a new article out when we are ready to showcase what we’ve been cooking in detail but here is a brief overview:

  • Campaigns will come in batches of 4 missions, ending in a challenging boss fight.

  • Campaigns have several systems that reward multiple playthroughs

  • Each campaign will come with bonus extra hard challenges designed to test your deck building and play skills.

  • Campaigns will interact with the “Worn Card” ecosystem in a way that will make card collection more exciting

  • Each campaign can be purchased separately or in bundles.

  • A single free campaign will be released early, allowing even new F2P accounts to try it out. 

  • We currently have 12 Campaigns in production, for a total of 60 PvE missions (not including bonus challenge missions.)

  • A new NPC AI system will be released soon, allowing the AI in all PvE gamemodes to be smarter, more challenging, and be able to better know when best to use niche cards like a real player.

New Set - Purification

We have been hard at work on the next 100 card set release and are ready to give a sneak peek at what’s in the pipeline.The Multiverse is in chaos, the situation with chaotic microrifts continues, exposing each faction to new worlds, and new opportunities. These events have led to tensions between the traditional “core” of some factions and various new hybrid subfactions, fighting to decide the future direction of the faction.Purification mechanically introduces Gold-Hybrid cards that represent some new subfactions that we’ll be introducing in more detail soon.

One of those sub-factions has already been teased in previous sets, Apothena and her Apex Strain have been experimenting on Warpath Titans, seeking to achieve a perfection of the body that would allow them to survive any future containment attempts.The leader of each subfaction is represented by a triple purity character with a hybrid pip, allowing them to be available in two different purity combinations.

(Art by Nick Liu)You’ll have to wait for us to release the final stats and abilities, be sure to put your guesses about what she might do in our discord!

Kickstarter Campaigns

While we are still finalizing the details, both Purification and our PvE campaign content releases will be accompanied by two kickstarter campaigns. We’ll have exact details of exactly what will be included in each campaign soon.


Each will give a limited chance for the community to gain discounted access to new content, special cosmetics, early access to newly released content, and much more!


We’ll be releasing each batch of new content alongside a strong marketing push, new quest systems for starter accounts, community events, and more!


Please be on the lookout as we announce more information and support the team (and the game) by pledging when the time comes.

See you on the battlefield!

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