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RBM Studio's Waterloo›Events›Long scenario fixes
Game update

Long scenario fixes

RBM Studio's Waterloo · published 15 months ago · build 18618252

All eventsPlayers around this dateRead on Steam

Fixes an issue where the AI could get stuck in a loop trying to bring units on during Road Congestion, and improves the Coalition AI's ability to place detachments to block the French path

More from RBM Studio's Waterloo

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RBM Studio's WaterlooGame update26 Mar 2026March 2026 PatchThis patch fixes a bug in the Concentrate the Army stage of the longer campaign in which the Road Congestion roll could interfere with the correct handling of the Coalition's remaining moves. This patch also reduces the max zoom on the map to avoid getting down to a very pixellated image.RBM Studio's WaterlooGame update2 Jun 2025Blown units return patch for AIThis small patch fixes an issue where the AI would return blown units across the river into positions that would effectively remove them from the game because there'd be no path back to the main fight. This patch instructs the AI to avoid hexes that would isolate returned units, unless there is no other choice.RBM Studio's WaterlooGame update6 May 2025Fix for Road Congestion bug in long scenarioThis patch fixes an issue wherein a player could leave reinforcements off the board and use their last remaining road congestion moves to move on-board units. With this fix, if the number of road congestion moves remaining is <= the number of reinforcements, a reinforcement must be brought onto the map. Also fixes an issue wherein the AI would sometimes sneak in an extra illegal reinforcement p…