
A month in, and this update is continuously moving along,

It's been revitalising to return to this game and actually have these shader ideas work out. Feels again like how the original game production was - a real test of my skills and a way to practice them. But having a working product as a base is... well it's just kinda neat tbh. I don't need to make a lot from scratch 😅
Next on my list is to work on the two new node mechanic ideas I had, and to give the story screen some love:

A new shader to warp the scene and make it moody, but balancing the visuals to not be too distracting from the text.
I also want to see if I can make the node meshes look a little more... 'interesting'? but I don't know what to do with that idea just yet.
Thanks for tuning in, and here's to another big month of Cool Stuff™
- Canvas