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Ostriv
›
Events
›
Alpha 5 patch 9 hotfix 53
In-game event
Alpha 5 patch 9 hotfix 53
Ostriv
· published
5 months ago
· build
22582920
All events
Players around this date
Read on Steam
Added/changed:
Added visuals for a field which has been plowed, but was already used after that
Farm storage capacity increased from 10000 to 15000
Added "Go to blocked" button to see which entrance the building blocks
Added an option to show start game tips
Some minor optimizations for big towns
Added statistics of salaries for workers/managers/laborers additionally to total salaries
Fixed:
Barley threshing was always prioritized over wheat
Plowing was skipped before winter crops if planted after summer crop
Ordering and cancelling quicklime delivery from lime kiln could trigger next batch leading to resource waste
The oldest person in town didn't show in population age breakdown
Stable field could get stuck "in season"
Tree planting stopped if no trees left on the map
Crash in a combination of village house copying and demolishing
Stable pasture didn't automatically link to stable
More from Ostriv
Other announcements
All events
In-game event
13 Aug 2026
Alpha 5 patch 9 hotfix 60
Some people didn't like the game's slow start, so Alpha 6 will have an option to start with already built small settlement. This should let players jump a bit closer to "action". The camp start is still the default though. Another feature I have been teasing for many years now and it is finally taking shape: Before starting construction, you will be able to customize the building's appearance.…
In-game event
13 Jul 2026
Alpha 5 patch 9 hotfix 59
Most of the time was spent on Alpha 6 this time, so this update is not a big one. A couple more buildings have crept into the list of upcoming buildings. Religion is going to be a bit more than just a way to cross a population threshold. Finally you will be a real Ukrainian mayor who can't help but build lots of churches. As of now there's 24 new buildings confirmed for Alpha 6 and 4 more being…
In-game event
4 Jun 2026
Alpha 5 patch 9 hotfix 58
This update introduces a new little building which may become useful in later game. Let me know what you think about this kind of specialized market stalls when you try it. Added/changed: · Minor UI improvements · New building: Firewood stall · Added a few more personal log entry types · Local market info overlay now excludes reserved resources (more informative this way) Fixed: · Some textures…