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Void & Maximizer active abilities + offline/prestige fixes · System.Execute · SteamPeaks
System.Execute
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Events
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Void & Maximizer active abilities + offline/prestige fixes
Game update
Void & Maximizer active abilities + offline/prestige fixes
System.Execute
· published
6 months ago
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Protocol Active Abilities
Void Protocol: "Void Hunger" windows now trigger during gameplay: sacrifice FLOPS for a 30-second production burst
Maximizer Protocol: Surge Discharge spends Surge Power for a 15-second output boost (60s cooldown)
New action buttons and keyboard shortcuts (V / D) for each ability
Auto-consume toggle for Void players
Protocol Improvements
Void burst shows a pulsing countdown timer while active
Maximizer HUD now shows spendable and lifetime Surge Power separately
Protocol-specific multipliers no longer apply when a different protocol is active (bug fix)
Active ability state properly resets on prestige
Terminal Expansion
New commands: status, protocol, nodes, peak, consume
One-time tips guide you toward useful commands as you play
Bug Fixes & Polish
Corrupted save data no longer silently discards a slot
Fixed innerHTML sanitization for player names (security)
Fixed focus trap listener leak in modals
Offline earnings rate capped to peak FLOPS/s (prevents inflated earnings after prestige)
Offline earnings timestamp resets properly (no double-granting on slot switch)
Recursive Optimization now applies to base prestige gain before other multipliers (balance fix)
Content
3 new mid-game narrative milestones
Shepherd protocol: offline earnings cap extended to 12 hours (8h default)
Protocol selection modal shows projected stats to help you choose
Optimization system: first focus point triggers a discovery notification
Peak FLOPS/s tracked and shown in Statistics
More from System.Execute
Other announcements
All events
System.Execute
Game update
20 Apr 2026
Protocol Rank Patch
Every protocol rank from 1 through 10 now grants a mechanical bonus, not just the milestone tiers · Ranks 3, 7, and 10 are still the "headline" jumps; the ranks between them now give smaller continuous improvements instead of nothing · Rank-up hints (VISUAL / MASTERY / MASTERED tags) preserved across the new bonus ranks Applies to all three protocols All existing saves are fully compatible. You…
System.Execute
Game update
19 Apr 2026
Terminal Stability Pass
Smaller follow-up build focused on stability and polish. · Terminal stability improvements: fewer edge cases where commands could leave the panel in a weird state · Statistics view: continued layout polish on top of the previous overhaul All existing saves are fully compatible.
System.Execute
Game update
19 Apr 2026
Stability Pass + Stats Overhaul
Quality-of-life and stability update. New Statistics view, expanded save system, and a round of fixes from a top-to-bottom code review. New · Statistics page rebuilt: 5 grouped sections, lifetime aggregates across all slots, leaderboard ranks, and per-save breakdown · Save slots expanded from 5 to 20, with sorting, usage counter, and a reworked saves UI · Credits view: widened layout, 3-column…