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Cowboy Life Simulator›Events›First Patch!
In-game event

First Patch!

Cowboy Life Simulator · published 9 months ago

All eventsPlayers around this dateRead on Steam

Howdy Partners!

As we promised, we are releasing our first patch!

The most important things are:

We added easy combat mode - for players that just want to chill!
We added an anti-motion sickness mode!
We fixed narrative-blocking bugs - listed below in critical fixes!

And here is the full big list of fixes and repairs!

CRITICAL FIXES:


We fixed Cesar de la Fuente dialogue - the game breaking bug is no longer here!
We fixed Otto's broken items and stolen cheque - the items will show up in the mail!
We fixed stolen quest items - they are no longer being stolen by bandits!

GAMEPLAY FIXES:


Fixed Ruff lowering ladder while on horse
Fixed Ruff Dymond meetingFixed characters stuck half in floor
Fixed death screen combat encounterFixed NPC disappearing in dialogueFixed markers during cinematics
Fixed tutorial showing despite being disabled
Fixed the mailbox
Fixed the church NPCs
Fixed the boar’s lair

INVENTORY & ITEMS:


Fixed Item condition value
Fixed Diablejo’s poster
Fixed Diablejo’s drag name display
Increased number of item slots in various containers
Hemp grows faster and is worth slightly less
Fixed holes in the landscape near the chest by the swamp

QUESTS & NARRATIVE:


Blacksmith statue quest
Double quest marker at pumping station fixed
New dialogue for statues quest with mayor
Localization fixes and narrative fixes
Quest markers + location fixes

ANIMALS & FARMING:


Fixed milking animals
Fixed bee hive synergy
Fixed big mean boar random despawn
Fixed fence navmesh
Fixed moving crates
Fixed animal petting achievements
Animal death wrappers

AUDIO:


Fixed the music and its application in the settings
Lowered the volume of birds, pickaxes and hammers
Added the sound of smoking the funny cigarette
Fixed the crows

UI/UX:


Added camera smoothing settings
Fixed show details UI element
Fix UI with character info
Added dialogue skipping (not for asian languages yet)
Added animated OddQubit’s logo at the start of the game

TECHNICAL:


Bravestand achievement cooldown - entering Bravestand for achievement has an in-game 8 hour cooldown

ART & LEVEL:


Fixed Diablejo in Drag
Added wooden statue
Fixed waterfall splash effect
Added UFO ambient
Harbor and master items changes
Added herbs and other items
Fixed landscape around river and pumping station
Changed the green borders
Adjusted farm bounds
Fixed Viking shield
Added dog cave art
Reduced spread of Player’s Medium Home to 50 units
Added river and herbs around construction zone
Removed horse calling locations on the dam
Various art and foliage fixes

Thank you for your amazing feedback, bug reports and, of course, your patience! We promise you that more patches and fixes will be coming out.

If you want to be a part of the Cowboy Community, check out our socials: X, TikTok, Instagram, YouTube and join our Discord server!

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