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Another Story - an otome's path (Playtest)EventsUpdate v0.112.0 — Focus & Immersion
Game update

Update v0.112.0 — Focus & Immersion

Another Story - an otome's path (Playtest) · published 25 Apr 2026, 00:41 UTC

All eventsPlayers around this dateRead on Steam

Update v0.112.0 — Focus & Immersion

Hello everyone!
(Even though no one reads this.)

This new update brings a massive amount of content and a brand new visual system to make your conversations feel more alive than ever! We've also made huge strides on a very special route (not available in the demo)...

✨ Visuals & Immersion

  • Auto-Focus System: Conversations are now much more dynamic! Characters will visually stand out when they are speaking and subtly fade back when they are silent.
  • Intense Focus: Added a new "very focus" visual state for all main characters to highlight the most intense and important scenes.
  • Interface Polish: Overhauled the character side images and improved how unknown character names are displayed. Added new themed buttons to the menus.
  • New Assets: Added numerous new character expressions, seasonal backgrounds, and visual inserts across the entire game.

🚀 Story & Gameplay

  • ???'s Route: Massive progress on this special route! We've added countless new scenes, dialogue updates, outfits, backgrounds, and beautiful new event illustrations (CGs).
  • Shinji's Route: Added new expressions, a new character body variation, and updated background transitions.
  • Ending Conditions: Adjusted the requirements for the endings in Haru and Kou's routes to ensure a smoother progression.

🛠️ Fixes & Polish

  • Sprite Fixes: Corrected minor display issues with certain character expressions and mouth placements.
  • Gallery: Fixed an issue with thumbnail displays in the Extra Gallery.
  • Under the Hood: Cleaned up legacy code for better performance and a smoother overall experience.

— SharuruZure

---

Mise à jour v0.112.0 — Focus & Immersion

Bonjour à tous !
(Même si personne ne lit ces changelogs.)

Cette nouvelle mise à jour apporte énormément de contenu et un tout nouveau système visuel pour rendre vos conversations plus vivantes que jamais ! Nous avons également fait d'immenses progrès sur une route très spéciale (mais non disponible dans la démo)...

✨ Visuels et Immersion

  • Système d'Auto-Focus : Les conversations sont désormais beaucoup plus dynamiques ! Les personnages ressortiront visuellement lorsqu'ils parlent et s'effaceront subtilement lorsqu'ils sont silencieux.
  • Focus Intense : Ajout d'un nouvel état visuel de "focus intense" pour tous les personnages principaux afin de souligner les scènes les plus poignantes.
  • Améliorations de l'Interface : Refonte des images latérales des personnages et de l'affichage des noms inconnus. Ajout de nouveaux boutons thématiques dans les menus.
  • Nouveaux Assets : Ajout de nombreuses nouvelles expressions, de décors saisonniers et d'inserts visuels dans l'ensemble du jeu.

🚀 Histoire et Gameplay

  • Route de ??? : Avancée massive sur cette route spéciale ! Nous avons ajouté d'innombrables nouvelles scènes, des dialogues, des tenues, des décors et de magnifiques nouvelles illustrations d'événements (CG).
  • Route de Shinji : Ajout de nouvelles expressions, d'une nouvelle variation corporelle pour le personnage et mise à jour des transitions de décors.
  • Conditions de Fin : Ajustement des prérequis pour les fins des routes de Haru et de Kou afin d'assurer une progression plus fluide.

🛠️ Corrections et Finitions

  • Corrections de Sprites : Résolution de problèmes d'affichage mineurs sur les expressions et le placement des bouches de certains personnages.
  • Galerie : Correction d'un problème d'affichage des miniatures dans la Galerie des Extras.
  • Optimisation : Nettoyage de l'ancien code pour de meilleures performances et une expérience globale plus fluide.

— SharuruZure

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