
Hey miners! ⚒️
Devlog #6 is here, and this time we’re putting a strong focus on sound design in Gold Mining Simulator 2 — along with some heavy machinery progress!
🔊 Real-life SFX recordings (excavators, washplants, gold panning & vehicles)
🚜 Adaptive excavator tracks deforming terrain
🧪 Track stress tests in controlled conditions
🚚 Machine & washplant transport with trailers
⛰️Tailings update and new gameplay strategies
🌲 Early parcel clearing prototypes
Development is moving forward step by step, and this devlog is another behind-the-scenes look at how GMS2 is taking shape. Watch the full devlog and let us know what you think 🎧⛏️
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