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The Rake›Events›Update 1.1: Heavy Weapons: Beta #2: Shootable Lights and Beartrap Overhaul
In-game event

Update 1.1: Heavy Weapons: Beta #2: Shootable Lights and Beartrap Overhaul

The Rake · published 15 months ago · build 18925895

All eventsPlayers around this dateRead on Steam

Highlights:

-New Melee Weapon (Axe)

-Beartrap Overhaul & Beartrap Boxes around the map

-5 new achievements and overhauled old ones

-All TVS/lights can be shot out now

-Better respawn system

-Better player home & tips

-Over a dozen bug fixes to beartraps, cams, and pc alone

-Multiple rake & general fixes

-Better sounds & fixed missing ones (fox)

-Big fixes and overhauls to the player home, pc, cam & beartrap placing, and tip system
-alot of other things

Overall just improves the experience alot.

Patch Notes:

Changes/Updates:

-Added 5 New Achievements & changed the description of old ones to be better

-Overhauled beartaps so instead of spawning the player home there are 9 boxes of 3 that spawn all around the map, you can see the beartraps visually get removed from the box as you take them like the original game too

-Made Death respawn player at home with no progress lost instead of restarting the entire level

-Made all TVs, Lamps, Chandeliers, Fans, Streetlights & all other lights are now permanently breakable by shooting or using a melee weapon

-Added Axe (Can be found in cabin by river) & Overhauled Melee System

-Made Player Home tips better and not overlap
-Added more ammo & loot around the map

-Made Rake retreat sometimes after getting hit with beartrap

-Made Lab Tunnels look better and give more loot

-Made Vibrations better and added vibrations for reloading, melee, beartraps, and fall damage

-Made Player Holster gun/camera/beartrap when going onto PC

-Removed Useless Shack next to player home
-Made Ceiling Fans now do damage 

-Made Rake more active

-Made Glock have better sounds

-Made fox make noises when damaged/dying

-Made map in player home brighter

-Made Door use higher quality texture

-Made Improved Run Camera Shake Better

-Made Player Home & Lab Tunnels door controlled by keypad 

-Made Flashlight brighter

-Made Volumetric Fog automatically toggled on when shadows/effects are set to high
-Overhauled Player Home to look better

-Overhauled M4 & M4 Pro Stats

-Overhauled how a lot of guns are held

Fixes:

-Fixed blue glow on gloves & guns

-Fixed issue where if the player bumped into rake he would lose all interest in the player

-Fixed player and rake speed
-Fixed overlapping tips in player home

-Fixed cut camera app still being clickable on pc
-Fixed issue where some guns would spawn with only 1 bullet

-Fixed issue where beartrap snap sound would be too quiet

-Fixed mouse constantly moving down the screen slowly when on pc

-Fixed cameras having missing textures

-Fixed player not holstering gun and being able to shoot on the pc

-Fixed issue where pulling out and placing beartraps/cams super fast would cause them to be placed in the air

-Fixed issue where mouse cursor would show up when placing and holstering cams

-Fixed lab vent being hard to enter

-Fixed enter lab quest not completing on entering lab

-Fixed 556 Ammo having the wrong icon

-Fixed some sounds not being linked to settings

-Fixed random Screams in player home

-Fixed issue with bullets not going through open doors

-Fixed picking up some guns would cause the player to be pushed back because the guns had collision

-Fixed hand clipping through guns

-Fixed Glock Gunshot VFX

-Fixed Missing Texture on hanging body on highway and added blood

-Fixed issue where rake throwing you would destroy the camera 

-Fixed issue where beartrap would activate when pulled out

-Fixed issue when changing settings would cause the entire world to go black (still working on)

1.1 Remaining Task-list (subject-to-change)

-Rake turning off player homes power

-AK47 & Uzi with quests

-Boring Area Overhauls

-Open up and detail some of the empty houses around the map

-Sensitivity, DLSS, FSR Settings

-Rake chasing & eating animals

-Improved Cam/Beartrap Controls for controller

-Fix lingering bugs

Known Issues:

-Rake can act a bit quirky

-Rakes Attack Distance is too high causing him to grab players through walls sometimes (will fix asap next update)

-Sometimes, when messing with the effects setting too much the world can go black (temporary fix if it happens while im working on it is setting overall settings to low, medium, high, then epic it will reset it back to normal)

If you run into any bugs or issues please let me know immediately by reporting them on the Discord. New updates coming soon.

More from The Rake

Other announcements

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Major update15 Jul 2026Update 2.0: Multiplayer & 2015 Remake Map OUT NOW FOR FREEPatch Notes: Multiplayer (Beta): -New Free Mode: 2-4 Player Multiplayer -Both Campaigns fully playable in co-op with main quest -Fighting Rake & Other Players -TTS Text Chat -Voice Chat -Lan and Private Lobbies -Players Ragdoll on death New Map: Rake 2015 Remake: -New Main Quest -2 Endings -Multiple Side Easter Eggs -New Weapon: Shotgun -Huge Interconnected Cave System -New Lab -10 In-Game Cuts…In-game event7 Apr 2026Update 1.2: Excavation: Beta #3Patch Notes: -Overhauled settings menu to be not broken, settings now correctly apply and save after leaving game and switching between maps -Optimized Game in many different ways (mostly making far away objects disappear), Game should run alot better now -Fixed startup credits not playing -Shotgun sound now doesnt play at startup -Fade into main menu is now alot shorter -Weather sounds now fad…Game update6 Jan 2026Update 1.2: Excavation: Beta #2Update 1.2: Excavation: Beta #2 Patch Notes: -Upgraded from UE5.3 to UE5.6 -Overhauled Main Menu Background -Added details to Campaign #1 -Opened up house with cross next to player home -Lots of other fixes and improvements I forgot to keep track of Fixes: -Fixed Raindrops in water indoors -Fixed notes not appearing -Fixed streetlights having being super bright when shadows were set to high -Fi…