
Patch Notes:
Multiplayer (Beta):
-New Free Mode: 2-4 Player Multiplayer
-Both Campaigns fully playable in co-op with main quest
-Fighting Rake & Other Players
-TTS Text Chat
-Voice Chat
-Lan and Private Lobbies
-Players Ragdoll on death
New Map: Rake 2015 Remake:
-New Main Quest
-2 Endings
-Multiple Side Easter Eggs
-New Weapon: Shotgun
-Huge Interconnected Cave System
-New Lab
-10 In-Game Cutscenes/Scripted Events
Misc:
-New Free Campaign/Map: Rake 2015 Remake
-New Area: Excavator
-New Weapon: Shotgun (Available on all maps)
-12 New Achievements
-Players, Dead Bodies, and rake now leak blood and have visible bullet wounds
-Body Cam Mode in both maps player home
-Added New Ending to Hells Valley that leads directly into Campaign #2 Rake 2015 Remake
-Overhauled main menu with cinematic intro and fun easter egg
-Sky has a chance of turning red when close to killing rake
-Trees have been entirely overhauled giving the map new life and a better atmosphere
-Bushes have been added
-Polished up map a bit (fixed some floating grass, added some cliffrocks to some places)
-Added backrooms easter egg
-Renamed render quality settings option and make it so when changing overall settings it only sets it up to medium
-Added more pictures on walls
-Added now lore note to hells valley (campaign #1)
-Rake now is around 3x less active
-Rake now spawns 2x slower
-Switched map location for one of quests
-Planes now make noises when flying overhead
-Updated some notes to be better written
-Optimization Improvements
-Lowered footstep sounds
-Made player less slidey when exiting run
-Updated credits with new patreon and added graffiti name to both maps (thanks N1ght_Gu4rd)
Fixes:
-Fixed map being insanely dark at sunset and dawn
-Fixed coil gun muzzle flash being too far to left while aiming
-Fixed 1911 flashlight being point left instead of forward
-Fixed opening and closing utility wheel too fast causing crashing/soft lock
-Fixed some indoor lights being very extreme with volumetric fog
-Fixed Monitor z fighting issue
-Fixed Floating Grass
-Fixed no ambience when clear skies
-Fixed Cave Mesh Collision
-Fixed collecting too many backpacks breaking inventory
-Fixed nightvision causes some bodies to look weird
-Fixed floating body
-Fixed note for final quest being unreadable
-Fixed alot of other stuff i forgot to keep track of
Known Issues:
Multiplayer being shoved into game has lead to unforeseen issues, things should be good but if you run into issues let me know.
New Discord Server: