Update 2.0: Multiplayer & 2015 Remake Map OUT NOW FOR FREE

major update

The Rake · build 24216453 · published

On SteamNotes only · this build shipped before we watched the app

Patch Notes: 


Multiplayer (Beta):


-New Free Mode: 2-4 Player Multiplayer
-Both Campaigns fully playable in co-op with main quest
-Fighting Rake & Other Players
-TTS Text Chat
-Voice Chat
-Lan and Private Lobbies
-Players Ragdoll on death

New Map: Rake 2015 Remake:

-New Main Quest
-2 Endings
-Multiple Side Easter Eggs
-New Weapon: Shotgun
-Huge Interconnected Cave System
-New Lab
-10 In-Game Cutscenes/Scripted Events

Misc:

-New Free Campaign/Map: Rake 2015 Remake

-New Area: Excavator 

-New Weapon: Shotgun (Available on all maps)

-12 New Achievements

-Players, Dead Bodies, and rake now leak blood and have visible bullet wounds

-Body Cam Mode in both maps player home

-Added New Ending to Hells Valley that leads directly into Campaign #2 Rake 2015 Remake

-Overhauled main menu with cinematic intro and fun easter egg

-Sky has a chance of turning red when close to killing rake

-Trees have been entirely overhauled giving the map new life and a better atmosphere

-Bushes have been added

-Polished up map a bit (fixed some floating grass, added some cliffrocks to some places)

-Added backrooms easter egg 

-Renamed render quality settings option and make it so when changing overall settings it only sets it up to medium

-Added more pictures on walls

-Added now lore note to hells valley (campaign #1)

-Rake now is around 3x less active

-Rake now spawns 2x slower

-Switched map location for one of quests

-Planes now make noises when flying overhead

-Updated some notes to be better written

-Optimization Improvements

-Lowered footstep sounds

-Made player less slidey when exiting run

-Updated credits with new patreon and added graffiti name to both maps (thanks N1ght_Gu4rd)

Fixes:

-Fixed map being insanely dark at sunset and dawn

-Fixed coil gun muzzle flash being too far to left while aiming

-Fixed 1911 flashlight being point left instead of forward

-Fixed opening and closing utility wheel too fast causing crashing/soft lock

-Fixed some indoor lights being very extreme with volumetric fog

-Fixed Monitor z fighting issue

-Fixed Floating Grass

-Fixed no ambience when clear skies

-Fixed Cave Mesh Collision

-Fixed collecting too many backpacks breaking inventory

-Fixed nightvision causes some bodies to look weird

-Fixed floating body

-Fixed note for final quest being unreadable 

-Fixed alot of other stuff i forgot to keep track of

Known Issues:

Multiplayer being shoved into game has lead to unforeseen issues, things should be good but if you run into issues let me know.

New Discord Server:

https://discord.gg/28JuwffWer