This patch contains large amount of bug fixes and quality-of-life changes. Some picks:
- Added the ability to burn sticks and wood in furnaces and campfires alongside firewood, though with lower efficiency.
- Renamed Berries to Radiated Berries.
- Improved AI navigation (still not perfect).
- Moved the suicide button to a new location.
- Improved backpack save system and implemented various fixes.
- Fixed issues with the watermill.
- Adjusted profession leveling mechanics.
- Reduced looting times and added custom enemy looting sounds for non-robot enemies.
- Adjusted enemy view range and increased bullet spread.
- Increased light radius for furnaces and campfires.
- Added many tooltips to assist players, including a cyberpsychosis warning.
- Implemented various story-related fixes.
- Removed combat blocking from buildings.
- Fixed major bugs related to weapon attachments and switching weapons.
- Made light optimizations for better performance.
- Buffed shotgun damage.
- Applied many other minor adjustments!
There are still some bugs and issues, but I am actively working on them based on your feedback from Discord and Discussions.
The next major fixes will focus on making AI logic more advanced and lifelike. I am also improving AI navigation and adding more variety to spawns, so expect many AI-related fixes and improvements!
Additionally, I am working on co-op bugs that occur when the host is in a different location than other players, which also affects AI enemies.
Thank you all! I'm glad to see you enjoying Raise Your Tribe.
Best regards,
Ville