Greetings all who care.
This is a quick rundown on the state of the game. I am entering a final stage of development and even if quite a few new features are implemented there are still some that need to be added.
Let's start with the good news:
1. Game has 3 new enemy units:
- Enemy Captain (as a counter to your own and a objective to kill)
- Enemy Medic (as a counter to your own)
- Enemy Mortar (as a counter to your own)
- Landmine (makes your units so happy they want to jump)
- Spawner Tent Medic (spawns periodically a medic - duh!)
2. I have added 2 new abilities:
- Aristrike (A large bombard area that call your planes to drop random bombs within set area)
- Interact (a general action used to interact with some other world items such as "Radio" and "Ammo Box"
- All units have reduced grenade ammo (From 2 to 1), but can stock up on grenades using Interact action on ammo boxes on map

- Captains can now call "Airstrike" once per level but can also stock up on that ability by using Interact action on Radio.

3. New UI with more polished buttons and indicators
- new "Dice" indicator above units heads is displayed with correct and corresponding number in upper left corner better indicating the rolls made by the attacking unit.
- new icons added to better represent when the ability is not available for use.
- new indicator on UnitButtons displaying the selected unit.
- new indicators for Mortars displaying the "Shell" ability's cooldown.



4. New maps:
- there are currently 12 functioning levels to play
- the scope had shifted from 40 to 30 (15 causal mode and 15 hardcore mode) due to personal issues and lack of time.
- the scope had also shifted due to lack of game testers and game feedback.
5. "Call to arms"
- Due to lack of feedback and time anyone that wishes to playtest the latest version of the game can follow me on Instagram (cro_magnon_studio) and send me a message.
Due to lack of time for making and managing feedback of playtesting build atm some changes will have to be made after initial release (possibly with 3 - 6 additional levels)
- All feedback is good feedback if it is well intended, I am looking forward to checking some of your ideas.
6. Tutorial and Options:
- Check them out in game please :)


7. Pricing:
- The game is still going to be free to play.
- New feature - The game is also going to be free to share! No seriously, help out and share :)