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SHRIMP GAME: OVERKRILL
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Events
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SHRIMP GAME DEMO TOURNAMENT ANNOUNCEMENT (1/17)
News
SHRIMP GAME DEMO TOURNAMENT ANNOUNCEMENT (1/17)
SHRIMP GAME: OVERKRILL
· published
8 months ago
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Read on Steam
JOIN THE FIRST EVER OFFICIAL
SHRIMP GAME DEMO TOURNAMENT
ON JANUARY 17TH, 6 PM EST /
11 PM UTC
Shrimply show up to the discord and play in the lobby to join the tournament!
1st, 2nd, and 3rd places will win prizes varying from free game keys to free copies of SHRIMP GAME on release!
JOIN THE DISCORD TO FIND OUT MORE:
https://discord.gg/dsNAkTx
More from SHRIMP GAME: OVERKRILL
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SHRIMP GAME: OVERKRILL
Game update
4 Sep 2026
Patch 1.06
Major change for this patch: You are still prompted with upgrades past level SHRIMP cap now! These stat upgrades are more marginal and are not purely additive like normal levelling upgrades and thus provide you with an option to "pass" on upgrading entirely, for example: +2 Speed -2 Trajectory / +3 Firepower -3 Body / PASS Other changes include small bug fixes and rebalancing. Note: I am curren…
In-game event
2 Sep 2026
Patch 1.05 - De-shrimplifying combat Stage 3
Greetings Shrimpers SHRIMP abilities are now manually activated whenever you like while off cooldown * . These abilities are on 55 second cooldowns in campaign due to their power, and around 30 second cooldowns in PvP. They are on cooldown by default when you spawn, encouraging you to stay alive longer. *note: Shrimple Steve and Feely's SHRIMP abilities still need to be triggered under certain…
In-game event
1 Sep 2026
Patch 1.04 - De-shrimplifying combat Stage 2
As some hardcore krillers know, SHRIMP GAME started as a PvP only game, and as such the stats were originally balanced for quick frenetic ~10 minute games. Things have changed. SHRIMP world will never be the same. I have pushed an update to make all stats scale harder with new coefficients, meaning they should now be more discernable (with the exception of Firerate, Armor, and Acuity because th…