Greetings nubblygubbywubblybubblygrubblys, Welcome to Weekly Nubby News #9! In this edition, I'm going to be talking about what I've been working on for V1.4 and sharing the results from the nubby science poll. Progress on V1.4:
========== Lately I've been working away at V1.4, the next big content update for nubby. I thought I'd share something cool I'm currently finishing up! Meet "Jelly", the most involved food item I've ever added to nubby.
Jelly is a very special little guy. As of now, the effect for jelly is "Eat -> Upgrades cafe food items that are currently available for purchase". Yes, you heard that right! This means that every food item in cafe nubby now has an upgraded counterpart, including the new jelly item. Upgraded foods work slightly different than upgraded items. Items from nubby mart / black market are designed to be equally as powerful (or slightly more powerful) than having 2 copies of an item. Upgraded foods are a bit more variable than upgraded items in this regard. Because the effects of food items don't always work with the "2x as powerful" logic, I had to get creative with some upgraded foods. For example, the moldy sandwich food item that you can find while playing on balogna tony randomizes the triggers of all items in your inventory. For the upgraded counterpart of moldy sandwich, the tentative effect is: "Eat -> Randomizes the triggers of items in slots 2-7. The item in slot 1 is not affected". In this case, the advantage of eating an upgraded moldy sandwich is that you could keep an item that has a really good trigger in slot 1 to not risk its trigger being randomized to something less ideal. I won't share every upgraded food effect here, but basically you'll find a lot of variability in upgraded food items, further than just "twice as good as the non-upgraded version". Ok, now on to the nubby science! Nubby Science Poll Results:
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