
UPDATE
Change Log:
* Added growing food requirements for ai workerhut building
* Ai may build larger cities
* improved messages goto buttons
* fixed: dark lord player had endless diplomacy
* Remade the boss enter event to be placed much smarter
* The story factions are placed closer to the player in large maps
* added color to minimap enemy/ally
* new mode: quick boss
* new culture: Wheelwright, //Speed bonus to conscripted carts
* increased sharp stick damage 20 > 24
* City highlight on faction map
* Low xp workers are lost first
* The conscript is not locking in until all items are available,
-plus it will take ten seconds to fully lock in, to feel more dynamic
* Fixed: Max population recruitment seems to have broken
* close cores popup on battle lab, plus exit end screen
* 3 new achievements
/// <summary>
/// Bask in the glory, watch your name on the leaderboard
/// </summary>
leaderboard_glory, //i, t, a
/// <summary>
/// Alpha warg conscript
/// </summary>
the_alpha, //i, t, a
/// <summary>
/// Summon the cannonphant
/// </summary>
cannonphant, //i, t, a
* Mounts will add one minute training time
* fixed rare collect opponents crash
* The tutorial is faster by adjusting the resources
* Wood cutters always pick up some wood
* Fixed rare city neighbor array out of bounds crash
* Fixed rare get xp crash
* fixed:The steel carriage cannot be crafted.
* Food craft rebalance: water cost 8 > 3, output 20 > 25
* Beer increased water use 5 > 8
* fixed terrain search, Array out of Bounds