Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
The Occultist›Events›PATCH 1.0.1 NOW LIVE
In-game event

PATCH 1.0.1 NOW LIVE

The Occultist · published 5 months ago

All eventsPlayers around this dateRead on Steam

PATCH - UPDATE NOTES

Hello everyone!

First of all, we want to thank everyone who has played the game, enjoyed it, and taken the time to be part of our community. Seeing you explore the city of Godstone and connect with it truly means a lot to us.

A new update is now live, featuring several technical adjustments and improvements. This patch focuses on refining gameplay systems to ensure a smoother and more stable experience.

We'll continue taking care of the forums to make sure everything is running smoothly. We appreciate your continued support as we work on further polishing the game. Below are the main changes included in this version:

The Occultist - V.1.0.1.2

Gameplay & Puzzles

  • Puzzle Optimization: Adjusted the speed of puzzle mechanics for better consistency.

  • Quest Rewards: Fixed an issue where a reward item would remain floating after completing a quest.

    • Solved an issue where some quest items were not granted after finishing its quest.

  • Environment Clarity: Removed redundant dressing props to improve visual clarity in specific puzzle areas.

  • Collectible Accessibility: Refined collision boxes to make certain collectibles easier to reach.

  • Enemy Spawners: Adjusted enemy spawn points and logic for improved balancing and bug fixing.

    • Solved an issue where the Circus Boss doesn't spawn after player's death.

    • Solved an issue where some Bosses were duplicated after player's death.

  • QTE Balancing: Adjusted the difficulty of Quick Time Events for a fairer experience.


Technical & Performance

  • System Stability: Improved overall stability of the painting system.

  • Steam Input: Enhanced camera rotation smoothness at low framerates when using Mouse or Controller via Steam Input.

  • Steam Deck: Reduced default controller rotation sensitivity specifically for Steam Deck.

  • Optimization: Reduced the size of unnecessary textures to improve memory usage.

  • Resolution Support (Experimental): Added support for new resolutions: 7680x4320 (8K, 16:9), 3840x1600 (UltraWide 4K, 21:9), and 5120x2160 (UltraWide 5K, 21:9).


Visuals & Localization

  • Graphics: Resolved texture issues on the hospital exterior.

  • Character Visuals: Fixed visible texture seams on Alan’s hand and improve overall texture resolution.

  • Localization: Corrected several typos and errors in game captions.

  • Audio: Added music to certain areas to improve atmosphere and narrative impact (kept intentionally vague to avoid spoilers).


Known Issues

We are aware of the following issues and are actively working on fixes:

  • Controller Input: In some combat situations, players using a controller may temporarily lose control after taking damage.

  • Final Battle: Rat behavior during the final encounter may not function as intended in certain cases.

Thank you all for your patience, support, and for continuing to share your feedback with us. It truly helps us improve the experience. We’ll keep working hard to bring you more updates and polish in the near future.

DALOAR Team

More from The Occultist

Other announcements

All events
In-game event27 May 2026PATCH 1.0.2 NOW LIVEPATCH - UPDATE NOTES Hello everyone! First of all, we want to thank everyone who has played the game, enjoyed it, and taken the time to be part of our community. A new update is now live, featuring several technical adjustments and improvements. This patch focuses on refining gameplay systems to ensure a smoother and more stable experience. We'll continue taking care of the forums to make sure…Esports16 Apr 2026Community Spotlight | Cthulhu: The Cosmic Abyss is OUT NOW!Hello everyone! While we continue to unravel the forbidden rituals of Godstone, a different kind of darkness has emerged from the Pacific abyss. Our friends at Big Bad Wolf have just launched their Lovecraftian thriller: Cthulhu: The Cosmic Abyss . As fans of atmospheric horror, we’re incredibly excited for this release. The game takes you to a futuristic 2053 where cosmic abominations and anci…The OccultistGame update15 Apr 2026The Occultist HotFix | V.1.0.1.5Hello everyone! Thank you so much for your patience and all your feedback! New update is live now featuring several technical adjustments and improvements! V.1.0.1.5 Gameplay · Resolved a stability issue when pausing the game while using the pendulum's third ability. · Fixed an issue where achievement components would fail to respawn after changing zones. · Fixed a bug where enemies could occas…