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Trauma PetsEventsThe weekly Trauma Pets devlog! #1
In-game event

The weekly Trauma Pets devlog! #1

Trauma Pets · published 29 Mar 2026, 14:53 UTC

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Hello to all, my friends! What you're reading here is my very first weekly devlog. Every sunday i'm gonna write up a couple paragraphs about the state of Trauma Pets, and maybe the state of my own feelings too if that's relevant enough and a potential source of comedy.This one wasn't my most productive week, i'll have to admit. I was very busy editing a video that was posted the other day on my Youtube channel, and work was slightly more tiring than on my body and my soul than usual, but i still managed to get enough things done to consider myself satisfied.
First thing first, i've added yet another layer of visual variety among the randomized Trauma Pets, creating new body parts for vertical, horizontal and back finns, plus a couple other minor technical improvements.
I've also created a new type of room with all sorts of neat nonsense inside. It's not directly accessible in the main Hub through normal means, but its location is also not meant to be too cryptic, so i'm sure if you're nosy enough you'll get there.
Last but not least, is a minigame that's been taking me a lot more effort to implement than initially anticipated. It's not fully implemented yet, i'd say i'm at around 80% of its completion, but like it's often the case for these kinda things, that remaining 20% takes up way more time than anything that came before.Trauma Pets was originally slated to come out on Steam on april 17th, but i moved that date to july 1st.
This game has been increasing in scope by the day, and to make sure that everything works as intended, is fun to play AND is understandable for the average player, becomes a harder task with every little detail i add. On one hand i'm really happy with how things are shaping up, on the other hand... golly do i need a massage and a glass of wine.

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Major update11 Sep 2026Massive update for Trauma Pets!My dearest friends, hello! A big phat update for Trauma Pets is on the way! Read all about it! NEW CONTENT -Added a special breed of Trauma Pets that can exclusively be caught at the Port. -Added a Training Area where you can test your Trauma Pet's skills without hurting its health. -Added an extra minigame in the Stadium. -Added an extra minigame in the Factory. GAMEPLAY CHANGES -Resurrected T…Major update15 Jun 2026Trauma Pets is HERE!Hello to all, my friends! After around 9 months of hard work, i can proudly announce that Trauma Pets is finally out in the open, ready to be enjoyed by the masses! Batticuore. What was once nothing more than one of many european islands turned touristic attractions after their practical use faded over time, with plenty of history and untouched natural scenery... now has been rid of any life fo…Major update13 Jun 2026The last devlog before release!Hello to all, my friends! Next monday (depending on the timezone) is the big day! Trauma Pets will become purcheasable on Steam and i'll be able to finally move on with my life... sort of, LOL. I haven't published an update for the game in a while so i guess you fine people are owed an explanation for how the development has been going since. Happy to say, things ran smoothly up to the very end…