Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Dominions 6›Events›Dominions 6.34
In-game event

Dominions 6.34

Dominions 6 · published 6 months ago

All eventsPlayers around this dateRead on Steam

This update adds more Fay summons and two new pretender gods. There are also a large number of tweaks and bug fixes, e.g. many ritual messages have been improved and there are icons for some more abilities. There has also been performance improvements and a couple of new mod commands.

General

  • More Fay: Fay Archer, Unseelie Archer, Unseelie Folk
  • New rituals: Summon Fay Archers, Summon Unseelie Folk, Summon Unseelie Soldiers, Summon Unseelie Archers, Summon Unseelie Knights, Summon Unseelie Prince
  • New pretenders: Draugadrott and Buraq
  • Sea of Ice global enchantment now makes all seas look frozen
  • Eternal twilight didn't always affect resources correctly
  • Better battle log text for mistform
  • Temporary battle effects were not always removed on twiceborned units
  • Max number of teams in disciple games increased 15 -> 20
  • Most automatic monster summoning effects will now work when besieged too
  • Fix for Son of Niefel's summons not going to his squad
  • Revealed site could sometimes not be revealed for allies, fixed
  • Mallqui can now be underwater, but will take damage every month
  • Undisciplined storm drakes and similar will now fly attack
  • Muspelheim no longer gets giants in underwater fort defence
  • Size and strength negates effect now requires size 7+ for immunity (was 6+)
  • Carrion Reanimation now creates as many commanders as necessary
  • Better messages for Carrion Reanimation and Army of the Dead
  • Many ritual messages now has 'goto province' even if it was blocked by a dome
  • Ritual of Rebirth now gets rid of most afflictions as well
  • Icon for underwater damage ability
  • Icon for fast casting ability
  • Text for cannot be used by cold blooded on magic items
  • Commanders immobile without their mount could not survive a retreat, fixed
  • Fix for a crash during host caused by mounted assassin in events
  • Fix for AI trying to cast rituals without a lab
  • Fix for AI trying to research when it is not possible
  • Fix for AI trying to preach with non-priests
  • Fix for bless from magic item ending after Life after Death
  • Fix for some summon unique rituals not regarding polymorphed units
  • Spell AI now less likely to cast barkskin when fire battle enchantments are active
  • Spell AI, don't summon if our side is routing
  • 3D tree clipping fix
  • Faster first time map rendering
  • Faster file loading performance
  • New sprite for skeletal horseman
  • Domes may protect against Astral Disruption
  • Shields didn't protect properly against non-armor negating weapon blesses
  • Turan Shah now has a sacred steed
  • Faster hosting for large games
  • Fix for start item exploit
  • Event fixes
  • Stat and typo fixes

Modding / Map Making

  • New event commands: #req_monsterbs, #res_mnrbs
  • Improved performance for mods with many sprites
More from Dominions 6

Other announcements

All events
In-game event17 Aug 2026Dominions 6.36This update adds a touchscreen mode, useful for when you want to play using a touchscreen and with no or little keyboard use. With this mode enabled a long-click will be changed into a right click and scrolling can be done by everywhere by dragging. See the popup in settings for more hints on using the touchscreen mode. There is also a few small features added as well as a bunch of bugs fixed,…In-game event18 May 2026Dominions 6.35This update adds Gnu Cavalry and Gnu summons to EA Machaka. There are also a number of tweaks and bug fixes, most importantly graphics performance should be ok once again on Mac computers. Map and score graphs are now revealed for everyone on victory, still nothing is revealed when a player is eliminated so only the players remaining until the end will see the graphs. General · New unit for EA…In-game event16 Dec 2025Dominions 6.33Another mostly bug fix update. In addition to the bug fixes this version will also be able to render the map a bit quicker and be able to detect some minor cheats that were still possible to do without the host complaining. General · Improved map rendering performance · It was possible to equip barding on some mounts that had no barding slot · Better handling of corrupted saved gods · Laceratin…