Patch notes for Build 0.24:
- The cannon now has "Pushable", enabling friendly units to attack it in order to push it
- Treewil now asserts itself better against melee opponents
- Enemy support units now get their damage buff applied properly when no Attackers present
- Fix bug where camp screen draft modal would get stuck if opened after pressing next battle button
- Add a small arrow to the deploy button on the first run
- Cutscenes now play unless explicitly skipped with the new "Skip" button
- Skipping now confers coin based on the highest value option