Hello survivors!
This update is a more behind the scenes update. I fixed a couple of issues regarding the multiplayer/co-op mode. So, a small update, but hopefully makes the experience playing with friends better for all of you! The full update list:
- Fixed a bug where only the server would have an inventory.
- Fixed an issue where chest would show strange behavior and gave the possibility for item duplication on certain places.
- Fixed a bug where some of the hints still show on all screens.
- Switched some of the weapons to a different animation categorie to make more sense.
- Adjusted a couple of volume levels for the story dialogue.
- Adjusted the location: mechanical shop. it's now easier to enter and now serves as an optional place to hide during the night time, giving new players a better option to adjust to the game structure.
- Gave the zombies roaming at daytime some more health to make them more dangerous, there is also a less of a change that they become runners, making the running more unique to the night zombies. Let me know what you think about this adjustment.
- Adjusted the spawning of zombies at night. The first night spawns two zombies lesser than before. Special nights also gained an adjustment.
- Removed a spellingerror in the lobby menu.
- You can find weapons at more places around the pool area.
- Interacting hints now show for all players and not only the host.
- Fixed a bug where the hunger and thirst system would drain twice as fast for people that joined the game.
- Fixed a bug regarding the targeting of zombies in Multiplayer, now, zombies stay at their target where before they would switch way to fast to a different target.
Enjoy the new update, let me know how it runs. if the issue is still present and thanks for reporting the issue!