The Left Behind · published · build 24549213

Hello survivors!
First of all I want to thank you for your support after release. As mentioned, it's not been the release where I hoped for. I took all the feedback with and started working hard on updates. I've heard you! And so, today I will launch the first update. I've decided to do the changed in multiple updates so I can shape my game together with the community. The first update will introduce a savesystem, better movement, improved zombie AI, multiple bug fixes and more! I hope you all enjoy the new update, and please let me know if you run into issues.For the next update I will focus on the following:
more visual and feature improvements
A map under a shortcut
Tutorial improvements
Changes in the level-up system
And more!
If you want to stay up to date I would recommend to join the Discord, but I'll also keep posting here and on social media.Full update log:
NEW: introducing a savesystem. There are now safehouses in the map where you can save your progress for the story and easy mode.
BUGFIX: removed a bug where certain missions would direct you to the center of the map.
Temporary disable bikes.
Temporary disable crawling zombies.
NEW: main menu update.
QoL: Improved character movement.
QoL: Improved zombie movement speed and behavior.
QoL: removed interaction message when door is locked.
QoL: performance updates.
BUGFIX: fixed multiple visual issues in the open-world map.
QoL: longer day/night cycles.
QoL: Increased health items spawn rate.
BUGFIX: fixed an issue where fire would disappear when you were close to it.
Qol = Quality of Life update
Thanks for the amazing support so far and I'll keep you posted on the next update
- Justin