
This update brings gameplay refinements, visual upgrades, and system optimizations across the tutorial and early levels.
Gameplay & Systems
Rat spawners now activate even when the player is far from the nest.
Tutorial rat spawner now correctly triggers only within its designated zone.
Fog of War and Stealth systems now support dynamic resizing during gameplay.
Mouse-over interactions have been reinforced for greater reliability.
Guard on top tower now has an expanded field of view.
Player trail length increased for improved visibility.
Player base color adjusted to better contrast with enemy units.
Game speed system refactored: now governed by a unified speed factor, with overall speed increased by 10%.
XP-based trait update conditions fixed: traits now refresh correctly at game start and when permanent XP changes.
Potential memory leak in Stealth Manager identified and addressed.
Camera & Visuals
Main camera zoom level significantly increased for tighter framing.
Background texture detail and contrast enhanced across all levels to support the new zoom level.
Eye glow intensity reduced for better readability.
Grass shader in the tutorial updated to better match the environment.
Visual glitch (rock line) in the tutorial area resolved.
Restored correct colors for flour sacks and barrels on the map.