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CULTIC›Events›CULTIC - Chapter Two Launch Date Trailer
Announcement

CULTIC - Chapter Two Launch Date Trailer

CULTIC · published 12 months ago

All eventsPlayers around this dateRead on Steam

CULTIC - Chapter Two will launch on September 18th!

The long-awaited second chapter of CULTIC is nearly complete! You can wishlist CULTIC: Chapter Two now and be geared up and ready to fight as soon as it's available:

Awakening in the cold, dark morgue beneath the besieged police station, you find yourself in the middle of a cult-controlled New Grandewel, with corpses littering the streets, flames billowing from the windows of torched buildings, and cultists infesting every inch of the city you once protected. Fight your way through all-new maps in this full expansion campaign, boasting larger, more detailed maps, new weapons and enemies, and more secrets and surprises to discover!

FULL-LENGTH CAMPAIGN

Chapter Two may have started out with the goal of matching Chapter One's length, but it sure didn't end that way! Chapter Two contains 12 total maps, all being even larger and more detailed than Chapter One, with lots of spooky setpieces to explore, new fearsome bosses to defeat, and of course, droves of cultists to gun down. You can expect more of CULTIC's intense, gritty, open-ended combat, enhanced with new mechanics and refinements!

EXPANDED ARSENAL

All of the weapons from Chapter One will return, alongside the Revolver and SASG from Interlude, which can be freely alternated with the Lever Action Rifle and Sawed-Off. Additionally, new "temporary weapons", such as the mounted machinegun and bazooka, can be found and used to dish out serious damage, adding to the roster of ways you can weaponize the environment.

REVAMPED DODGE

The Dodge/Dash mechanic has been reworked and better integrated with CULTIC's core combat loop. The Dodge is now faster and more potent, and Dodging into an enemy triggers a Shoulder Tackle that can knock enemies back and interrupt their attacks, allowing you to get in close and fight much more aggressively. Some enemies and bosses have new tricks up their sleeves as well, though!

IMPROVED SHIELDS

The Tower Shield has gotten some tweaks as well to better incorporate it into the game and make it more useful! The Shield is much easier to traverse the maps with, and has a full 3D world mesh, making it much simpler to drop/pick up, and makes for a much larger target for kicking/tackling it into an enemy's face! If you need your other hand back, you can now plant shields in the ground to provide temporary cover as well.

NEW SURVIVAL MAPS

Chapter Two will include 3 new maps for Survival as well, featuring some of Chapter Two's best arenas, redesigned for wave after wave of carnage! Put your skills to the test and compete for a top spot on the Leaderboard!

CULTIC 2.0 UPDATE

Accompanying the launch of Chapter Two will be CULTIC's big "2.0" update! This update includes a ton of bug fixes, the gameplay improvements from Chapter Two, loads of optimizations, the improved lighting system, and the Chapter One polish pass, and will be free for all owners of CULTIC, whether they have picked up Chapter Two or not!

It has been one hell of a journey getting Chapter Two this far. I want to sincerely thank CULTIC's community and fans for their support and patience as it came together. I'll see you all at the finish line!

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