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Generationship DemoEventsUpdate 0.88 Person Polish
In-game event

Update 0.88 Person Polish

Generationship Demo · published 17 Oct 2023, 09:31 UTC

All eventsPlayers around this dateRead on Steam

Greetings, space adventurers!

In this iteration, we've concentrated on enhancing the interaction with your beloved crew members and introducing a futuristic user interface design. Let's explore the updates!

Revamped UI Design

We're thrilled to unveil a new look for our UI. Our UI framework has undergone a significant overhaul, transforming it into a more cutting-edge and sci-fi-inspired design. Expect to see more highlights and futuristic elements integrated throughout the game. Here's a glimpse of what's new:

Uniforms

Managing a sizable crew can sometimes be a bit overwhelming, especially when finding the right person for a specific task. To make this easier, we've introduced uniform clothing for your crew members.

Now you can assign uniforms with customizable colors and predefined roles, ensuring that crew members are dressed appropriately for their duties. By default, they will don the smart gray assistant uniform, but the choice is yours.

Slot Visualization

In addition to the new uniforms, we've added 3D models for essential tools: the Tool Belt, Fire Extinguisher, and Oxygen Mask. These items are now visually represented on your crew members, making it a breeze to see what equipment they're carrying and ready to use.

Person Overview

To improve accessibility, we've made your crew members always visible in the bottom right corner of the screen. This handy feature displays their current task and will turn red to alert you when they encounter significant problems, such as running out of food or facing other critical issues.

Problem Help

New players, fret not! We've introduced a dynamic interactive guide that tailors itself to your current in-game situation. This feature provides guidance, helping you understand game mechanics better and showing you exactly what to do.

Full ChangeLog


Fixes

  • Fire Burning Problem Icon was not fullsize
  • Wrong Problem Icon was shown in the Special Event Panel for unconciousness when the problem changed
  • Percent value of the Report sending was not shown
  • Opening Dynamic Translations not showing the correct value for some special cases
  • Ui disappeard in a special case due to a strange unity bug.
  • Endless simulation loop in a special case with Slots using Cheats.
  • Prevent overlapping of UnderConstruction text in the Progress Element
  • Fixed Exception with ResidentIcon
  • Canceling a room in construction didn't create the door item
  • Credits Screen had duplicate entires
  • Fixed Crash on Starting the game, when pressing mainmenu in the error-popup.
  • Error where person keep filling Tool Belt.
  • Delete Button for Autosaves was disabled, when no normal savegames exists
  • Fixed Exception in simulation in special situations when persons died
  • Options Popup error on closing in some special cases
  • Update Popup had wrong version format
  • Walk out of Toilet Animation was wrong
  • Fixed rare Bug with some Exceptions on the Help panels
  • Shortcuts were shown in some cases even when they were disabled in the options
  • PersonIcon was not showing the Activity anymore
  • Bug when adding a normal Storage it added 2 simulation Storages
  • Where effect Intensity were not set in some rare caes.
  • Load Dialog when no savegame exists
  • Rare Exceptions on first Startup
  • Exception in Balance Overlay
  • When Closing a door while person moves though it.
  • Spread out was done too often.
  • Fixed Person was starting with a mounted construction Belt
  • Fixed Tutorial was not highlighting the correct Element, blocking the rest of the tutorial
  • Fixed Exception when opening Loading without savegames
  • Animation Positions for Cooling Plate
  • Fixed wrong detected Problem with supply ships without resource boxes
  • Warning for new Persons triggers an Metabolism Stopped in rare situations
  • When Overtaken a Task by another Person, Both persons were doing the task.
  • Warning when using the AssignWorker buton
  • Fixed some Errors and Warnings
  • Person will stop their Transport Activity if the storage is going empty while walking to it.
  • Construction was possible without Tools in belt
  • Construction Belt can just be done when its filled completely
  • Some Unconcious Problems for the User were not shown
  • Full Slot is not recognised in some rare cases
  • Errors when Mood goes below zero
  • Some rare Exceptions
  • Fixed specialcase in History when Inteiror Resources are moved
  • ForceOpen at door behaves now same as open for connection
  • Medical Bed was not working
  • Some rare UI Errors


Added

  • ShipSection can have problems now
  • More Problem Elements to Special Event Panels
  • Game Feedback Dialog
  • Added Special Event Help to the Help Window
  • New Problem Popup with Interactive Help
  • Visualize Usable Person Slots as Model Changes
  • EventHistory ago got a tooltip with the exact time
  • Added F5 Fix for a bug with construction rooms, till the reason is found.
  • Customize the Persons Cloths
  • Created a Crew Unitform
  • Mute audio when leaving the unfocus the Game (changable in Options)
  • Added Edge Scrolling
  • Person Overview Icon
  • Basic Infrastructure for Advanced Simulation Logging
  • O2 Mask to survive in low oxygen/high CO2 environments
  • Ctrl+Mouse Wheel Cheat support for Person Slots
  • Ctrl+MouseWheel cheats resourceBox fillsize
  • Priority Icon for Tasks
  • Added Problems to Tasks
  • Sounds for PiMenu - Open/Close


Improved

  • Person stop Balance Task if resources is removed from the storage
  • Border Color for warning, info and success boxes
  • Moved details of Room and InteriorItem down, and added General Problems to all Selection Panels to that place.
  • Padding of upper buttons in selection panels is now dynamic
  • Padding to highscore elements
  • Big Dehumidifier also counts now for the Achievement Task
  • Color of OverlayBars for better visibliity
  • Removed Logging on not finished Greenhouses
  • Only check for new Versions, when we not launch via steam.
  • Only mark a help as seen when the help is started
  • Changed all Molecule numbers to subscript
  • Added Special characters to Translator to easy copy paste
  • New Discord IDs are always lowercase
  • Improved Delay of Click sounds
  • Free Movie Camera now rotates with the Ship and alignes correct to the Floor
  • Air Problems go tbetter Icons
  • Colorized Construction, Maintenance and Fire Bars different, to show the difference better
  • Renamed Construction Slot to Tool Belt everywhere
  • Updated to new Unity Packages
  • Better PiMenu Problem for Person
  • Storage OVerview shows single ResourceType of storage if available
  • Faster reacting on critical need values
  • Button for Cancel rooms and interior items


Balancing

  • Reduced needed Photovotaic Panels from 5 to 3
  • Open Doors to space leaking 10x more air
  • The first Month in the game will be no Fire, to have an easier game start
  • Reduced Periority of Working.

We hope you enjoy these new features and improvements. As always, your feedback is invaluable in shaping the game's development. Stay tuned for more updates, and thank you for your continued support!

If you encounter any issues or have questions, please don't hesitate to reach out to us. Together, we'll make this game even better!

Want to see more?


I also post the progress and more pictures to our Discord:

And don't forget to wishlist and follow us to keep up to date.

https://store.steampowered.com/app/1638030/Generation_Ship/

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