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Dragonkin: The BanishedEvents5 Things to Know Before Multi & 1.0!
Community

5 Things to Know Before Multi & 1.0!

Dragonkin: The Banished · published 19 Feb 2026, 16:11 UTC

All eventsPlayers around this dateRead on Steam

Greetings dragon hunters,

Our third major update is releasing in a week bringing multiplayer (and much more) to Dragonkin!

Naturally, we’re ecstatic, and we’re loving the positive energy and excitement you’re bringing to the community. First things first, we’ve put together a video that breaks down in detail what the new city progression has to offer.

Make sure to check it out and come back here:

1. When does the MULTIPLAYER UPDATE drop?

Get comfy, grab your favorite drink, and set a 🔔reminder for:

  • 📆 Feb 25

  • 🕚 10 AM CET

2. Your progress will NOT reset at 1.0

All your hard-earned progress from Early Access will carry over to version 1.0. Sooooo go ahead!

In Short:

  • Character & City progression will carry over.

  • Story progression will start over.

  • Steam achievements are planned for the full release.

While your city and character progress will remain intact, story progression will be reset at full release.

If you prefer a fresh start and want to experience the full story, you can always wait for the full release to jump in.

Also, as many of you would expect, Steam achievements will also be added at full release.Note: the storyline is optional, and players can jump into endgame mode at any time

3. We strongly recommend reading the Game Guide

The Game Guide is incredibly handy, and we can’t recommend it enough!

To access it, pause the game, open the ‘Game Guide’, from there you can navigate to the different tabs.

We also know that some players like to review ALL skills available in-game before choosing a class or even theorycraft their builds in advance. You can do exactly that by checking out the Codex!

Additionally, the multiplayer update introduces a new City service: Master of Fragments.

By visiting him, you can not only see all the available skills for your current class and all Wyrmling skills, but also purchase them.


Note: Leveling up the City unlocks more skills available for purchase.

4. Don’t feel locked into your base element

As you play, you’ll notice that some skills deal either physical or elemental damage, as indicated in their tooltips.

However, once a skill reaches Rank IV and gains Symbiosis, the game automatically checks your highest elemental damage bonus and uses that value when calculating the skill’s damage. This also applies to talents in damage calculations.

In other words, your damage becomes adaptive once a skill hits Rank IV.

  • By default, Dance of Daggers deals Toxic damage.

  • At Rank IV, Dance of Daggers deals Electric damage because the Electric damage bonus is higher (even by just 1%).

If all your elemental stats are tied, the game will default to the element of the chosen Wyrmling.

Your Wyrmling acts as a specialization, defining the element of your skills.

This means there’s no inherent advantage to matching your class’s element and therefore, no particular or inherent  benefit to matching your class’ element. This is meant to prevent situations where players feel “locked in” to one element because it's optimal  in terms of damage.

On a practical note, you can swap between wyrmlings at any time visiting the Jailer. We really want to encourage our players to explore our game mechanics and find synergies.

Note: Don’t forget to rearrange your Ancestral Grid as you’ll also need to change your effective wyrmling’s skills. 

5. A list of ‘useful’ shortcuts (on Keyboard)

There are a bunch of keyboard shortcuts you can take advantage of when playing Dragonkin that make your journey and organisation easier.

Here’s a little list of some shortcuts you might find useful.

  • Fast travel in the City = R

  • Open Loot Filer = O

  • Open Battle Log = B

  • Display item details = Hold Ctrl

  • Check your stats = U

That's all for today!

Make sure to keep an eye on Steam tomorrow, we'll have an IMPORTANT NOTICE to share!

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