RIG Riot Playtest · published · build 21380171

Hey folks, tons of fixes and improvements in this patch. More to come, so stay tuned!
Changes
- Hacking can now be sped up by defeating highlighted enemies
- Added subtitle descriptions to help explain objectives
- Bonus projectiles fired via augments should now inherit homing targets
- Part select menu is now disabled while managing Part Mods
- Focusing part mod buttons no longer switches focus to equipped part
- Updated explosion VFX to improve performance on "Low" effect quality
Balance
- Increased target reacquisition range for all launchers
- Increased size of Hydraulic Fist hitbox
- Reduced the damage of both Bazookas
Note: Original damage numbers didn't really take into account the large area bazookas deal damage in. These weapons are still very strong but should hopefully feel more in-line with other heavy weapons now in terms of performance
- Reduced base shield durability
Bug Fixes
- Fixed focused part not being unequipped from your RIG upon changing categories in the parts menu
- Fixed melee bonus projectiles dealing no damage
- Fixed shield bonus projectiles not dealing damage based on damage blocked
- Fixed a certain settlement upgrade appearing as "Button Text"
- Fixed the player being able to switch which upgrade is focused while selecting a weapon augment
- Fixed upgrade selection validation breaking when clicking an invalid slot for a weapon
- Adjusted Bandit Fort hotspot spawns to keep Heavy Tank from spawning stuck
- Fixed Heavy Tank health bar appearing without a label