Added a list of research items to the Science Lab UI.
Balance:
Changed the right-click inventory interaction to pick up half a stack instead of a single item.
The inventory/status hotkey (Default: ) can now be used to close windows.
Bug Fixes:
Bullets don’t cast shadows anymore.
Stats load properly when loading a blueprint in the designer.
Fixed a crash when taking fuel out of the ship’s reactor.
Fixed the shipyard not remembering docked ships when loading a saved game.
Fixed the building effects not appearing when building machines.
Fixed the colliders on the shipyard core and shipyard side.
Fixed player ship bullet impacts not spawning.
Fixed the throttle controls not working after exiting the map while piloting.
Fixed mining laser beam not extending while firing.
Fixed a soft lock condition where the ship has no more power and cannot mine additional fuel. Now, the plasma cannons will recharge slowly even with no power.
Fixed ore spawning inside large asteroids and breaking off in the wrong direction.
Fixed a bug where floating ore could not be retrieved after loading a saved game.
Fixed the thruster exhaust effect not matching the thruster power.
The cursor now remembers its position between closing and opening UIs.
Items held in the cursor are now returned to the player’s inventory.
Research technologies did not show that they were unlocked in the research tree.
The loading screen now shows world download progress when joining a game.
Limited the number of concurrent laser sounds.
Fixed a crash when sorting a full inventory.
Added power consumption details to the building menu.