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Main Sequence Playtest
›
Events
›
Playtest Release 8
Game update
Playtest Release 8
Main Sequence Playtest
· published
16 months ago
· build
18305047
All events
Players around this date
Read on Steam
Features:
Improved the docking sequence.
Improved conveyor belt placement, adding indicators to mark different segments and warnings when conveyor belts are overlapping.
Improved the building animation for stations, and added an indicator for when a planned station module is missing materials.
Added toggleable markers for solar system areas to the map.
Added option to hide HUD for taking screenshots to gameplay settings.
Added a new main menu scene and soundtrack.
Added more tips to the tutorial.
Bug Fixes:
Fixed the objectives so that they can be used even when skipping the tutorial.
Fixed the objective for crafting titanium and nickel plates.
Fixed the ship not flying towards autopilot destinations.
Fixed a bug where multiple miners could be stacked on one resource node.
Improved mining beam collision detection.
More from Main Sequence Playtest
Other announcements
All events
Community
22 May 2026
Playtest Closing on May 27th
Greetings Commanders! After many months of working behind the scenes, it is almost time for the next stage of development for Main Sequence. This means that the playtest will be closing on May 27th in preparation for the upcoming demo launch. Thank you for participating in the playtest! The amazing community that has grown around the game is something that I didn’t expect when I started develop…
Main Sequence Playtest
Game update
22 Dec 2025
Playtest Release 18 Patch 1
Bug Fixes: · Fixed an issue where loading a game after loading the Arena gamemode would always bring up the arena menu. · Fixed Titanium Plates being listed as a harvestable resource instead of Titanium Ore in the map view. · Ships will no longer try to go to disassembled docks. · Fixed an issue where the player’s rotation would be tilted after boarding a station.
In-game event
21 Dec 2025
Playtest Release 18
This updates completely reworks the generation of the solar system, adding a whole new progression path up to producing Quantum Science that will require you to bring resources together from different sectors of the solar system. There are now 3 distinct biomes with each with different resources and abundances, which you can view in the updated solar system map. The Relic enemies have also been…