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Elysium
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Events
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Elysium v0.2.2 Patch
In-game event
Elysium v0.2.2 Patch
Elysium
· published
21 months ago
All events
Players around this date
Read on Steam
Elysium v0.2.2 Patch Notes
New Features
Save System & Autosave: Players can now save their progress and enjoy the convenience of autosave functionality.
Hit Marker: A new visual feedback system when dealing damage.
Co-op Mode: Experience the game with friends in an exciting cooperative mode.
New Tools: Introducing the Stone Hatchet and Stone Pickaxe for resource gathering.
New Stone Model: Updated the visuals for stones with a fresh, detailed model.
New Island & Structures:
Observatory
Healing House
Village
Temple
LIT
Reworks
Combat System: Significant improvements for a smoother and more dynamic combat experience.
Spear: Redesigned for better handling and effectiveness. Removed spear throwing
Bug FIXES
Network Bugs: Resolved issues causing instability in multiplayer sessions.
Shader Flickering: Fixed visual glitches for a more seamless experience.
More from Elysium
Other announcements
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Community
14 Jul 2026
Elysium Weekly Devlog #4
Hello, folks! How’s your summer going? Been on vacation yet? We took a little break ourselves, but now we’re back and ready to continue developing Elysium. Here’s what we’ve been working on recently: Internal Tools · We have been building several internal editor tools that allow us to create, balance, and test new content much faster. · Weapons, items, recipes, creatures, combat matchups, many…
Community
22 Jun 2026
Elysium Weekly Devlog #3
Hello everyone, Enes here from the Elysium Dev Team, your favorite developer. Over the last two weeks, we took a step back and rethought some parts of Elysium. We gave ourselves a simple challenge: spend two weeks experimenting with fun, weird, and unexpected mechanics to see what would make the game more exciting. While doing these, we also continued stabilizing the game. Here is what we tried…
Community
8 Jun 2026
Elysium Weekly Devlog #2
Hello folks, Enes here from the Elysium dev team. Welcome to Elysium Devlog #2. Over the past week, we focused mostly on bug fixes and stabilizing the game. Map · Added fog to the map to enhance the feeling of exploration. · Improved the map UX. · Players can now see other players’ rotations on the map and compass. · Redrawn some map symbols. AI · Added new behavior to AI in the suspicious stat…